In this update1
Full notes
Full No More Room in Hell 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Responders!
What changed
- Gameplay
- Balance
- Fixes
- Performance
No More Room in Hell 2 changes
We posted yesterday about what we see in the immediate future of No More Room in Hell 2, and in line with that future, this week’s hotfix is focused on improving the game’s core experience along with bugs and the community requested Invert Mouse option.
Please make sure you have updated your game to be on the latest build.
Patch Notes
Stamina tuning to allow for more melee weapon swings (depending on the weapon)
Invert Y-Axis for Mouse option
Fixed a bug where pipebombs and other explosives had their damage radius reduced.
Fixed the occasional inability to switch to other items in inventory after using bandage
Resolve memory leak on Ultrawide resolutions leading to performance issues on Ultra
Fixed multiple bugs with our revive syringe
Responders dying shortly after being revived
Responders being unable to pick up other Responders who self-revived
Responders going into spectate mode while alive after dying from fall damage and using the syringe
Prime / 'Red Eyes' zombies now require less headshots in all situations.
Additional fixes
We thank our playerbase for continuing to report issues and encourage further reporting through nmrih2.com/support, in-game, or in our Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
