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Steam News17 October 20258mo ago

Patch Notes: Build 1.6

HUGE THANKS to those helping playtest/find bugs. OVERVIEW: CHANGES TO SYSTEMS - Hemorrhage Damage Upgrade - LMG Damage Upgrade - Odin Damage Tripled for Higher Wave - Prometheus Damage Increased - Damage doubled End Tie

Full notes

Full No More Furries update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition9 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
changedOVERVIEW: CHANGES TO SYSTEMSHemorrhage Damage Upgrade
changedOVERVIEW: CHANGES TO SYSTEMSLMG Damage Upgrade
changedOVERVIEW: CHANGES TO SYSTEMSOdin Damage Tripled for Higher Wave
changedOVERVIEW: CHANGES TO SYSTEMSPrometheus Damage Increased
changedOVERVIEW: CHANGES TO SYSTEMSDamage doubled End Tier Upgrades
addedOVERVIEW: CHANGES TO SYSTEMSAdded Safehouse Loading Screen

HUGE THANKS to those helping playtest/find bugs.

OVERVIEW: CHANGES TO SYSTEMS

  • - Hemorrhage Damage Upgrade

  • - LMG Damage Upgrade

  • - Odin Damage Tripled for Higher Wave

  • - Prometheus Damage Increased

  • - Damage doubled End Tier Upgrades

  • - Fixes to Downstate LemonLife Bug

  • - Added Safehouse Loading Screen

  • - Fixed bug where Obsidian T2 damage was 10,000 damage higher than it was supposed to (Added a zero by accident)

You want damage? We got you, MORE DAMAGE it is. That way you can breeze past the Wave 50 goals and beyond. We are adjusting so some values may be reduced or increased. Waiting on feedback.

BUGS BEING TRACKED

  • Down state

  • AI Movement

  • Sound Delays

Overall to all friends both furry and not, thank you. It has been a lot of work here and the team thanks you for your help. Excited to debut the game in it's full state, but we are getting a LOT of helpful feedback regarding weapon balancing and bugs.

Source

Steam News / 17 October 2025

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