Full notes
Full No More Demon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Gameplay
📜 Event Description
A major update has arrived, expanding difficulty, introducing new threats, and refining core combat balance.
⚔️ New Difficulty System
Choose your challenge:
Normal / Hard / Nightmare / Hell
Face escalating danger as enemies become faster, more aggressive, and overwhelming in greater numbers.
Push deeper. Survive longer. Fight harder.
👹 New Enemy: KinKuchibo
Steam post image
A new demon has entered the battlefield — KinKuchibo.
It won’t stay and fight. It runs.
Hunt it down before it escapes and claim valuable Koban as your reward.
Fast kills. High rewards. No mercy.
⚖️ Balance Changes
Rebalanced enemy combat pressure
Adjusted item drop economy
Refined relic effects for stronger build identity
Smoother flow. Sharper choices. More build variety.
🔥 Closing Notes
This update is part of ongoing Early Access development.
More content. More balance updates. More chaos ahead.
Thank you for playing No More Demon ❤️
Source
Changelog.gg summarizes and formats this update. How we read updates.
