In this update6
Full notes
Full No More Demon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Maps
No More Demon changes
π Event Description
A major update has arrived, expanding difficulty, introducing new threats, and refining core combat balance.
βοΈ New Difficulty System
Choose your challenge:
Normal / Hard / Nightmare / Hell
Face escalating danger as enemies become faster, more aggressive, and overwhelming in greater numbers.
Push deeper. Survive longer. Fight harder.
πΉ New Enemy: KinKuchibo
Steam post image
A new demon has entered the battlefield β KinKuchibo.
It wonβt stay and fight. It runs.
Hunt it down before it escapes and claim valuable Koban as your reward.
Fast kills. High rewards. No mercy.
βοΈ Balance Changes
Rebalanced enemy combat pressure
Adjusted item drop economy
Refined relic effects for stronger build identity
Smoother flow. Sharper choices. More build variety.
π₯ Closing Notes
This update is part of ongoing Early Access development.
More content. More balance updates. More chaos ahead.
Thank you for playing No More Demon β€οΈ
Source
Changelog.gg summarizes and formats this update. How we read updates.
