What changed
2 fixes0 additions1 change0 removals
changedI decided to improve some balance so that tactics affect the effectiveness of fighting, now crossbowmen have less health but do much more damage, and spearmen have more health and perform the function of restraining the enemy. I also enhanced some things to make the game more interesting
fixedBalance Changes: Spearman health increased Spearman health upgrade costs less food Crossbowman damage strongly increased(40) but reduced health(20) Crossbowman become cheaper and now cost only 20 wood Undead Crossbowman damage strongly increased but reduced health War Elephant damage increased x2 Elf swordsman health increased Goblin Rider costs less food Goblin Rider fixed the bug cant hire goblin rider The healing well radius increased Healing well the power of healing increased x2 The power of healing artifacts increased Max houses amount in Campaign villages increased
fixedfixed worker sound bug when player on global map
No King No Kingdom changes
changedI decided to improve some balance so that tactics affect the effectiveness of fighting, now crossbowmen have less health but do much more damage, and spearmen have more health and perform the function of restraining the enemy. I also enhanced some things to make the game more interesting
fixedBalance Changes: Spearman health increased Spearman health upgrade costs less food Crossbowman damage strongly increased(40) but reduced health(20) Crossbowman become cheaper and now cost only 20 wood Undead Crossbowman damage strongly increased but reduced health War Elephant damage increased x2 Elf swordsman health increased Goblin Rider costs less food Goblin Rider fixed the bug cant hire goblin rider The healing well radius increased Healing well the power of healing increased x2 The power of healing artifacts increased Max houses amount in Campaign villages increased
fixedfixed worker sound bug when player on global map
I decided to improve some balance so that tactics affect the effectiveness of fighting, now crossbowmen have less health but do much more damage, and spearmen have more health and perform the function of restraining the enemy. I also enhanced some things to make the game more interesting
Balance Changes: Spearman health increased Spearman health upgrade costs less food Crossbowman damage strongly increased(40) but reduced health(20) Crossbowman become cheaper and now cost only 20 wood Undead Crossbowman damage strongly increased but reduced health War Elephant damage increased x2 Elf swordsman health increased Goblin Rider costs less food Goblin Rider fixed the bug cant hire goblin rider The healing well radius increased Healing well the power of healing increased x2 The power of healing artifacts increased Max houses amount in Campaign villages increased
fixed worker sound bug when player on global map