Full notes
Full No Human Shall Pass update
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What changed
1 fix0 additions1 change0 removals
- Performance
- Balance
changedImproved performance by refactoring all script files. Lags during gameplay should now be reduced.
fixedFixed a visual bug regarding projectiles and object pooling. Now projectiles that deal critical damage get indicated correctly.
Improved performance by refactoring all script files. Lags during gameplay should now be reduced.
Fixed a visual bug regarding projectiles and object pooling. Now projectiles that deal critical damage get indicated correctly.
Source
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