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Steam News30 June 20233y ago

New trailer, future of the game and V0.94

New trailer : It's been a while since I made a trailer while the game has seen several additions such as superpowers, new maps, new game mode, new targeting system, goalkeeping, and the new wallhack system.

In this update3

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Full No Fair Play update

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What changed

0 fixes4 additions0 changes0 removals
  • Maps
  • Gameplay
addedNew trailer :It's been a while since I made a trailer while the game has seen several additions such as superpowers, new maps, new game mode, new targeting system, goalkeeping, and the new wallhack system. So I've made a trailer to illustrate all these changes, here it is :
addedFuture of the game :We're approaching version 1.0 and the game will be leaving early access at that point. I said early access would last 6 months, so I went a bit beyond what I had in mind. I think I've made every possible development and marketing mistake with No Fair Play. But I also learned a lot from this first game. This experience and even the elements developed with No Fair Play could help me to develop a new title much more quickly ! I'm really thinking about it, something really different, with perhaps a bonus for No Fair Play players ? ;)
addedFuture of the game :For the 1.0 of No Fair Play, I'm going to add a new map for the parkour mode based on the District map and new musics. A lot of players fail in parkour mode, is it too difficult? Not interesting enough? Unfortunately I have no feedback with this mode ...
addedUpdate V0.94 :Increased the spawn rate of "super candies". Add random super candies on all maps Reduced Red power duration Increased the ball impact with red power on character. Some minor lighting modifications.

No Fair Play changes

addedIt's been a while since I made a trailer while the game has seen several additions such as superpowers, new maps, new game mode, new targeting system, goalkeeping, and the new wallhack system. So I've made a trailer to illustrate all these changes, here it is :
addedWe're approaching version 1.0 and the game will be leaving early access at that point. I said early access would last 6 months, so I went a bit beyond what I had in mind. I think I've made every possible development and marketing mistake with No Fair Play. But I also learned a lot from this first game. This experience and even the elements developed with No Fair Play could help me to develop a new title much more quickly ! I'm really thinking about it, something really different, with perhaps a bonus for No Fair Play players ? ;)
addedFor the 1.0 of No Fair Play, I'm going to add a new map for the parkour mode based on the District map and new musics. A lot of players fail in parkour mode, is it too difficult? Not interesting enough? Unfortunately I have no feedback with this mode ...
addedIncreased the spawn rate of "super candies". Add random super candies on all maps Reduced Red power duration Increased the ball impact with red power on character. Some minor lighting modifications.

New trailer :

It's been a while since I made a trailer while the game has seen several additions such as superpowers, new maps, new game mode, new targeting system, goalkeeping, and the new wallhack system. So I've made a trailer to illustrate all these changes, here it is :

Future of the game :

We're approaching version 1.0 and the game will be leaving early access at that point. I said early access would last 6 months, so I went a bit beyond what I had in mind. I think I've made every possible development and marketing mistake with No Fair Play. But I also learned a lot from this first game. This experience and even the elements developed with No Fair Play could help me to develop a new title much more quickly ! I'm really thinking about it, something really different, with perhaps a bonus for No Fair Play players ? ;)

For the 1.0 of No Fair Play, I'm going to add a new map for the parkour mode based on the District map and new musics. A lot of players fail in parkour mode, is it too difficult? Not interesting enough? Unfortunately I have no feedback with this mode ...

Update V0.94 :

Increased the spawn rate of "super candies". Add random super candies on all maps Reduced Red power duration Increased the ball impact with red power on character. Some minor lighting modifications.

Source

Steam News / 30 June 2023

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