Full notes
Full Nitroverse update
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What changed
- UI and audio
- Balance
- Fixes
- Maps
- Gameplay
UI
Added cursor texture
Changed size of skill panel
Bugfixes
Fixed HP regeneration of enemies
Fixed SP regeneration of enemies
Fixed heat reset
Fixed projectiles cleanup
Balancing
Increased enemies count (normals, elites, bosses) in crystal biome
Increased enemies count (normals, elites, bosses) in ice biome
Increased enemies count (normals) in starter biome
Increased Eagltron SP from 3750 to 5000
Increased Eagltron HP from 3000 to 5000
Increased Eagltron SP regeneration from 5.76 HP/second to 7.2 HP/second
Increased Nitron SP from 7500 to 15000
Increased Nitron HP from 5000 to 10000
Increased Nitron left / right SP from 5000 to 10000
Increased Nitron left / right HP from 2500 to 7500
Increased Nitron top cannon SP from 7500 to 10000
Increased Nitron top cannon HP from 5000 to 7500
Increased Eagltron Prime SP from 10000 to 20000
Increased Eagltron Prime HP from 7500 to 15000
Increased Eagltron Prime SP regeneration from 5.76 HP/second to 8.64 HP/second
Increased Eagltron Prime HP regeneration from 2.88 HP/second to 4.32 HP/second
Increased Totem SP from 250 to 1000
Increased Totem HP from 250 to 1000
Increased Boss Building SP from 250 to 2500
Increased Boss Building HP from 1000 to 1250
Increased ProtoTower SP from 250 to 1250
Increased ProtoTower HP from 500 to 1500
Increased ProtoTower cannon SP from 250 to 1250
Increased ProtoTower cannon HP from 100 to 1000
Increased CrystalTowerCannon SP from 2500 to 3000
Increased CrystalTower SP from 1250 to 3000
Increased Elite Monster HP from 1000 to 1250
Increased Elite Monster Speed from 7 to 7.5
Increased Elite Raumschiffo Speed from 7.5 to 8
Increased Snaktron SP from 5000 to 6500
Increased Snaktron HP from 2500 to 3000
Increased Snaktron cannon SP from 1000 to 2500
Source
Changelog.gg summarizes and formats this update. How we read updates.
