Full notes
Full Nitroglycerine! update
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Repeated intro
Hello everyone,
What changed
- Fixes
- Gameplay
- Maps
We’ve got an update for you!
First, we’ve fixed the V-Sync issue. Previously, it wasn’t properly enabling on some systems. This should now be fully resolved, and V-Sync should work correctly across all machines.
We also want to be transparent about another aspect of development. We spent quite some time experimenting with more realistic physics. In the end, we realized that pushing too far in that direction actually made the game less fun to play. Since the project was originally built around an arcade-style feel, we’ve decided to stick with what works best and keep the current direction.
That said, we did make some small tweaks to the physics to improve the overall feel — but nothing too drastic. The core gameplay remains the same, just a bit more refined.
The good news is that this decision lets us move forward faster and that means new maps are coming soon. We’re already close to finishing them, and now we can fully focus on bringing that content to you. Expect updates on this very soon!
Below are a few screenshots showing our current progress.
Thanks again for playing and supporting us, we’ve got more on the way.
— Avoidance Studio
Source
Changelog.gg summarizes and formats this update. How we read updates.
