Full notes
Full Nitro Kid update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, agents! How are those runs going? We hope you have reached security level 10 and given hell to INFINITY!
What changed
- Security
- Balance
- Server
- Fixes
- Gameplay
Nitro Kid changes
We've released a new update to fix some bugs and balance agents J4X and K31!
Read the patch notes for more details, and feel free to join our Official Discord server if you have any feedback or questions!
Fixed J4X hitting himself with Clinch
Fixed Achievements received in Tutorial
Fixed Mission Impossible Achievement
J4X Balance Changes
- One TwoChanged from multi-target to single-target
- Dempsey RollIncreased energy cost and damage of basic version; upgraded version is unchanged
Dethrone:
Increased energy cost from 1 to 2
Damage increased by 33%
Heal effect changed to fixed value, equal to base damage
Meteoric Punch:
Increased Damage by 50%
Replaced “Hold” with “Apply 2 Stun (3 upgraded). Consume”
- TauntReduced combo requirement of basic version from 5 to 4; reduced draw to 1
K31 Balance Changes
- Love and PeaceAdded Consume
- Guns BlazingEnergy cost increased by 1
Kneecap:
Changed from Melee to Ranged
Changed from multi-target to single-target
Lock and Load:
Increased basic card energy cost to 2
Removed draw effect
Powder Monkey
Reduced basic card energy cost to 3
Reduced upgraded energy cost to 1
Removed Cost Down
Added Consume
- Jungle StyleRemoved Consume
- ReassessAdded Consume
- CannibaliseAdded Consume
Cargo Pants:
Increased basic card energy cost from 1 to 2
Reduced upgraded draw effect from 2 to 1
Source
Changelog.gg summarizes and formats this update. How we read updates.
