Full notes
Full NIRO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Performance
General Bug fixes and improvements
Overall difficulty balancing
Photo-mode Updates
Map changes in "On the trail" mission
Added Thunder effects in raining environments
Added blood splashes when taking damage
enemy animation changes
injured enemy mesh head collision fix
Player prone animation improvements
Minor improvements to enemy AI
Particle system optimizations
minor UI changes
minor character animation improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
