HomeGamesUpdatesPricingMethodology
Steam News30 August 20205y ago

Patch Notes for v0.02.01

This patch contains a ton of bug fixes that were long overdue. The most important bug fix is one that caused boats or tamed animals to disappear over time.

Full notes

Full Nira update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Compatibility
addedThis patch contains a ton of bug fixes that were long overdue. The most important bug fix is one that caused boats or tamed animals to disappear over time. I've attempted to fix this bug for about 10 times before, but never managed to find the cause of the issue. This time I found it was directly related to the autosaving feature and decide to rewrite a big part of the saving feature. I've spent a full weekend testing the new saving system and did not encounter a single issue, so I hope it works as it should now!
fixedThe other bugs that were fixed in this patched were caused by the engine upgrade. Moving to GameMaker Studio 2.3 was essential to maintain updates for the coming time, but sadly also caused quite some parts of the code to break. This patch should fix the majority of issues though!
changedIf you find any issues with the current patch, please do report them! There's a button in the menu to report any bugs, and it really helps improve the game.
fixedBeta v0.02.01 Date: 30-08-2020 -Fixed a bug where the camera snapped during quest completion with low draw distance -Fixed a bug where interaction with chests was broken -Fixed a bug where interaction with totems was broken -Fixed a bug where interaction with merchants -Fixed a bug that caused things like Boats, Tamed Animals and Items on the ground to despawn after (auto) saving -Fixed a memory leak while auto saving -Fixed a bug where right clicking items into chest, could duplicate them -Increased item dropping distance -Increased items spawning on land -Reduced items spawning in water -Changed patch notes pop-up to be skippable with any key

Nira changes

addedThis patch contains a ton of bug fixes that were long overdue. The most important bug fix is one that caused boats or tamed animals to disappear over time. I've attempted to fix this bug for about 10 times before, but never managed to find the cause of the issue. This time I found it was directly related to the autosaving feature and decide to rewrite a big part of the saving feature. I've spent a full weekend testing the new saving system and did not encounter a single issue, so I hope it works as it should now!
fixedThe other bugs that were fixed in this patched were caused by the engine upgrade. Moving to GameMaker Studio 2.3 was essential to maintain updates for the coming time, but sadly also caused quite some parts of the code to break. This patch should fix the majority of issues though!
changedIf you find any issues with the current patch, please do report them! There's a button in the menu to report any bugs, and it really helps improve the game.
fixedBeta v0.02.01 Date: 30-08-2020 -Fixed a bug where the camera snapped during quest completion with low draw distance -Fixed a bug where interaction with chests was broken -Fixed a bug where interaction with totems was broken -Fixed a bug where interaction with merchants -Fixed a bug that caused things like Boats, Tamed Animals and Items on the ground to despawn after (auto) saving -Fixed a memory leak while auto saving -Fixed a bug where right clicking items into chest, could duplicate them -Increased item dropping distance -Increased items spawning on land -Reduced items spawning in water -Changed patch notes pop-up to be skippable with any key

This patch contains a ton of bug fixes that were long overdue. The most important bug fix is one that caused boats or tamed animals to disappear over time. I've attempted to fix this bug for about 10 times before, but never managed to find the cause of the issue. This time I found it was directly related to the autosaving feature and decide to rewrite a big part of the saving feature. I've spent a full weekend testing the new saving system and did not encounter a single issue, so I hope it works as it should now!

The other bugs that were fixed in this patched were caused by the engine upgrade. Moving to GameMaker Studio 2.3 was essential to maintain updates for the coming time, but sadly also caused quite some parts of the code to break. This patch should fix the majority of issues though!

If you find any issues with the current patch, please do report them! There's a button in the menu to report any bugs, and it really helps improve the game.

Beta v0.02.01 Date: 30-08-2020 -Fixed a bug where the camera snapped during quest completion with low draw distance -Fixed a bug where interaction with chests was broken -Fixed a bug where interaction with totems was broken -Fixed a bug where interaction with merchants -Fixed a bug that caused things like Boats, Tamed Animals and Items on the ground to despawn after (auto) saving -Fixed a memory leak while auto saving -Fixed a bug where right clicking items into chest, could duplicate them -Increased item dropping distance -Increased items spawning on land -Reduced items spawning in water -Changed patch notes pop-up to be skippable with any key

Source

Steam News / 30 August 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.