Update log
Full Nioh 3 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Store
- Maps
- Performance
- UI and audio
■Adjustments/Feature Enhancements
・Added the free bonus equipment Thunderous Warrior Armor and Thunderous Ninja Attire to celebrate Nioh 3 achieving one million copies sold and the series as a whole surpassing ten million copies sold.
・Increased the amount of Glory that can be obtained upon completing a mission in multiplayer sessions.
・Increased the probability of equipment with higher +values being dropped upon completion of Shogun's Journey.
・Reduced the required amount of materials for Soul Matching with an item that is higher than any +value the player has already obtained.
・Made it easier for the Ninjutsu Flame Breath to hit enemies.
・Made it easier for certain Ninjutsu and Onmyo Magic to hit enemies on terrain with different elevations.
・Made adjustments so that pressing the input for Strong Attacks or Quick Attacks right after jumping will still unleash those attacks.
・Made changes so that bosses will no longer focus their attacks on a single player.
・Adjusted the lock-on camera to make it easier to see the movements of Onryoki.
・Reduced the effect of Extended Negative Effects (Melee Attack) for the set bonus Unmatched Warrior, which had a greater effect than intended.
・Increased the probability of Increased Damage Taken on Enemy (Ranged Weapon Hit) being triggered by the set bonuses Unmatched Warrior and Straight and True.
・Made changes so that if a Merchant drops two or more Sudama Soul Cores at a time, the Soul Cores from the second onward will be added directly to the player's item box.
・Made changes so that a ! mark will appear on tabs with new items that can be created via Forging at the Blacksmith.
・Increased the limit of certain forging materials that can be possessed.
・Made changes so that the player can exchange Daidara Bocchi's Soul Core at the Merchant after completing the Myth Disaster at Lake Hamana.
・Made adjustments so that Sacred Arrow Amulets will refill automatically when the player prays at a shrine.
・Added system settings to disable the auto-refill of usable items.
・Added system settings to enable auto-lock upon obtaining equipment with rare special effect icons.
・Added system settings to switch between views for Gifts in the Resting Rites and Make an Offering menus.
・Made it possible to Return from Battle Scrolls and Mission Mode Expeditions via the main menu.
・Made changes so that the text showing the conditions for icons to appear on the map will be displayed for all icons.
・Made it possible to display the details of a piece of equipment's set bonus on the rewards screen for Battle Scrolls.
・Made improvements to the visibility of Soul Cores set in the Onmyo Box.
・Made the player character easier to see when adjusting equipment appearance.
・Added Type 6 to the Pupil Type settings in Character Creation.
・Made improvements so that tilting the control sticks slightly will register more easily.
・Added a function enabling players to copy Character Creation Codes to their clipboard.
・Made changes so that certain cutscenes that were rendering at 30 FPS regardless of the player's settings will now be compatible with 60 FPS.
・Added system settings enabling players to change the settings for Display Swap Melee Weapon Button (HUD).
・Added a function to pause the game where possible when a controller has been unplugged.
■Weapon-Related Adjustments/Bug Fixes
●Samurai weapon: sword
・Fixed an issue preventing enhancements from being reflected during Arts Proficiency for the Martial Art Severing Spin.
・Fixed an issue that would allow the player to break the enemy's guard with the Martial Arts Haze and Water Shadow even if the enemy's attack could not be parried.
・Fixed an issue causing enemies to disappear momentarily
Source
