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Steam News24 June 20233y ago

NinjaThea - Patch #5

Following issues have been patched: Improved hit detection: check for enemy hit on every frame of attack animation. Fixed issue with attack range not resetting after jump attack.

Full notes

Full NinjaThea update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
changedImproved hit detection: check for enemy hit on every frame of attack animation.
fixedFixed issue with attack range not resetting after jump attack.
fixedFixed bug where game softlocks if you die on the first frame of an enemy hit.
fixedFixed menu navigation bug with "Credits" locking.

NinjaThea changes

changedImproved hit detection: check for enemy hit on every frame of attack animation.
fixedFixed issue with attack range not resetting after jump attack.
fixedFixed bug where game softlocks if you die on the first frame of an enemy hit.
fixedFixed menu navigation bug with "Credits" locking.

Following issues have been patched:

  • Improved hit detection: check for enemy hit on every frame of attack animation.

  • Fixed issue with attack range not resetting after jump attack.

  • Fixed bug where game softlocks if you die on the first frame of an enemy hit.

  • Fixed menu navigation bug with "Credits" locking.

Source

Steam News / 24 June 2023

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