Update log
Full Ninja Simulator update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello all ninja to the new devlog! The current month of work on the game was focused mainly on improving what we already have. We are working on the combat system to be dynamic and not too difficult for new players.
Extracted changes
- Gameplay
- Maps
- Server
We will extend the combo so that the player feels the strength of his warrior. Now it's easier in the game to die in open combat, we want the player to feel that close combat is challenging and to think about their move before entering combat.
We've also added new realistic blood that spurts all over the place!
In addition, from the technical side, we changed the collision system, now, in order to hit the enemy, the sword must actually hit the model, not just its capsules. Thanks to this solution, movements such as jumping over a sword flying low or crouching when the sword is flying high are possible.
Some time ago we did a poll on our discord channel asking players if they would like to see grappling hook in the game. A month later, we can enjoy the working mechanics that added a lot of ninja atmosphere to the game.
From the stylistic changes, we polish the first map, optimize it and change the light to darker, the fog is denser, thanks to which the game has its own unique atmosphere.
That's all for today, I leave you with some screenshots. Stay alert like true ninja!
Remember to visit our discord server, there you will get access to exclusive materials from the game's production!
Discord Server
We would appreciate if you add Ninja Simulator to your wish list!
https://store.steampowered.com/app/1323140/Ninja_Simulator/
Osu! Ninja Simulator Team
Facebook - https://www.facebook.com/fRockGame Twitter - https://twitter.com/tRockGame Instagram - https://www.instagram.com/rockgame_rock/ VK - https://vk.com/rockgamesa Youtube - https://www.youtube.com/c/RockGameSA
Source
