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Steam News7 October 201510y ago

Week 1 Patch Recap

Due to the hectic nature of launch week we've been a bit slack with the patch notes. So join us on a journey into the very near past as we recap our first week of patch notes. Day 1 Hooray! We have a day one patch.

Full notes

Full Ninja Pizza Girl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change3 removals
  • UI and audio
  • Gameplay
  • Fixes
addedDay 1tweaked volumes on a number of environmental sounds due to the fact that sound FX were only added two days before launch don't type that where people can read it WHAT ARE YOU DOING?
removedDay 1The animated loading indicator has a few stray pixels. We removed them like the professionals we are.
fixedDay 4We fixed some things in this patch. No-one can remember what. We should probably write these things down.
fixedDay 7Infinite knock over bug fixed. Gemma can no longer get stuck banging her head on something when she gets up.
removedDay 7Time trial times are no longer rounded incorrectly.
removedDay 7Gamepad UI navigation is much nicer now. The selection is no longer irresistibly drawn to the back button.

Ninja Pizza Girl changes

addedtweaked volumes on a number of environmental sounds due to the fact that sound FX were only added two days before launch don't type that where people can read it WHAT ARE YOU DOING?
removedThe animated loading indicator has a few stray pixels. We removed them like the professionals we are.
fixedWe fixed some things in this patch. No-one can remember what. We should probably write these things down.
fixedInfinite knock over bug fixed. Gemma can no longer get stuck banging her head on something when she gets up.
removedTime trial times are no longer rounded incorrectly.

Due to the hectic nature of launch week we've been a bit slack with the patch notes. So join us on a journey into the very near past as we recap our first week of patch notes.

Day 1

Hooray! We have a day one patch. We're AAA now!

  • tweaked volumes on a number of environmental sounds due to the fact that sound FX were only added two days before launch don't type that where people can read it WHAT ARE YOU DOING?

  • The animated loading indicator has a few stray pixels. We removed them like the professionals we are.

Day 4

We fixed some things in this patch. No-one can remember what. We should probably write these things down.

Day 7

Many small bug fixes thanks to the amazing bug-hunting and reporting abilities of our players. Thanks guys!

  • Infinite knock over bug fixed. Gemma can no longer get stuck banging her head on something when she gets up.

  • Time trial times are no longer rounded incorrectly.

  • Gamepad UI navigation is much nicer now. The selection is no longer irresistibly drawn to the back button.

  • Some errant pixels on the loading indicator weren't cleaned up but I'm positive I got them all this time.

Currently working on -

  • XBox One controllers don't work correctly under Windows 10. Thank you very much for your patience, we should have a fix for you in the next day or two, In the meantime, consider writing an angry letter to Microsoft.

  • THERE ARE STILL WEIRD PIXELS IN THE LOADING INDICATOR WHAT IS GOING ON WITH THAT THING??!!!

Source

Steam News / 7 October 2015

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