Full notes
Full Ninja Pizza Girl update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Ninja Pizza Girl changes
Due to the hectic nature of launch week we've been a bit slack with the patch notes. So join us on a journey into the very near past as we recap our first week of patch notes.
Day 1
Hooray! We have a day one patch. We're AAA now!
tweaked volumes on a number of environmental sounds due to the fact that sound FX were only added two days before launch don't type that where people can read it WHAT ARE YOU DOING?
The animated loading indicator has a few stray pixels. We removed them like the professionals we are.
Day 4
We fixed some things in this patch. No-one can remember what. We should probably write these things down.
Day 7
Many small bug fixes thanks to the amazing bug-hunting and reporting abilities of our players. Thanks guys!
Infinite knock over bug fixed. Gemma can no longer get stuck banging her head on something when she gets up.
Time trial times are no longer rounded incorrectly.
Gamepad UI navigation is much nicer now. The selection is no longer irresistibly drawn to the back button.
Some errant pixels on the loading indicator weren't cleaned up but I'm positive I got them all this time.
Currently working on -
XBox One controllers don't work correctly under Windows 10. Thank you very much for your patience, we should have a fix for you in the next day or two, In the meantime, consider writing an angry letter to Microsoft.
THERE ARE STILL WEIRD PIXELS IN THE LOADING INDICATOR WHAT IS GOING ON WITH THAT THING??!!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
