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Steam News22 April 20251y ago

Update to Ver 1.00.5

Fixed a rare issue where the Tanuki-Familiar could save the player 2 times instead of just 1, Reduced invincibility timer from 2 to 1 sec - Fixed an issue where under specific circumstances a familiar would stop attack

Full notes

Full Ninja Brigade feat. Jonah Weingarten update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedFixed a rare issue where the Tanuki-Familiar could save the player 2 times instead of just 1, Reduced invincibility timer from 2 to 1 sec - Fixed an issue where under specific circumstances a familiar would stop attack the Cave-Boss - Health Changes to Final Boss - Set Damage for Firebreath attack of Final Boss - Menubook now opens at the last opened page instead "Status" - Locked Abilities descriptons are now hidden on the status-page - Fixed an issue where Jump could be stacked during collecting Kodamas - Fixed a very rare issue where the onibozu could become invincible - Fixed unlocking the achievement "Pure Water" - if the quest is already solved it should unlock on restarting the game - Now markers can be placed in the Quickmap - Status Page now shows strength-level - added HP-filling shrines in front of every Boss - added Particle-Effect to collectible ores for better visibility - added a hint after collecting the wind-scroll for the next direction

Ninja Brigade feat. Jonah Weingarten changes

fixedFixed a rare issue where the Tanuki-Familiar could save the player 2 times instead of just 1, Reduced invincibility timer from 2 to 1 sec - Fixed an issue where under specific circumstances a familiar would stop attack the Cave-Boss - Health Changes to Final Boss - Set Damage for Firebreath attack of Final Boss - Menubook now opens at the last opened page instead "Status" - Locked Abilities descriptons are now hidden on the status-page - Fixed an issue where Jump could be stacked during collecting Kodamas - Fixed a very rare issue where the onibozu could become invincible - Fixed unlocking the achievement "Pure Water" - if the quest is already solved it should unlock on restarting the game - Now markers can be placed in the Quickmap - Status Page now shows strength-level - added HP-filling shrines in front of every Boss - added Particle-Effect to collectible ores for better visibility - added a hint after collecting the wind-scroll for the next direction
  • Fixed a rare issue where the Tanuki-Familiar could save the player 2 times instead of just 1, Reduced invincibility timer from 2 to 1 sec - Fixed an issue where under specific circumstances a familiar would stop attack the Cave-Boss - Health Changes to Final Boss - Set Damage for Firebreath attack of Final Boss - Menubook now opens at the last opened page instead "Status" - Locked Abilities descriptons are now hidden on the status-page - Fixed an issue where Jump could be stacked during collecting Kodamas - Fixed a very rare issue where the onibozu could become invincible - Fixed unlocking the achievement "Pure Water" - if the quest is already solved it should unlock on restarting the game - Now markers can be placed in the Quickmap - Status Page now shows strength-level - added HP-filling shrines in front of every Boss - added Particle-Effect to collectible ores for better visibility - added a hint after collecting the wind-scroll for the next direction

Source

Steam News / 22 April 2025

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