Full notes
Full Ninja Attack update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Store
- Gameplay
Stamina You now have a amount of stamina you use with every attack, when you run out of stamina you won't be able attack and you'll move at a slower pace until it regens again to full
Power When activated or past the base amount you will temporarily set enemies on "fire" (no fire effects have been made yet so it works but there is no visual other than losing your power bar) dealing damage worth 30% of their max health for 6 seconds.
Reworked shop/ skills system There is now a skill system that saves and when you enter a gamemode your stats go with you.
Skills In order to level up youll need ghosts souls ($) which you get in the modes by killing the ghosts, between waves you have the option to exfil or continue onwards. leaving will grant you a bonus but if you die youll only get a quarter of however many ghost souls you had accumulated.
contoller support you can now use controller to play
other ghosts can block, they also have health and stamina bars. depleting their stamina enough stuns them.
Source
Changelog.gg summarizes and formats this update. How we read updates.
