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Steam News8 January 20215y ago

Fix some bugs

Fix bug of monster's instant turn. Fix the situation that the resources are temporarily stuck after loading. Added lock icon.

Full notes

Full 九个世界(Nine worlds) update

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What changed

6 fixes2 additions3 changes1 removal
  • Gameplay
  • Fixes
  • Balance
fixedFix bug of monster's instant turn.
fixedFix the situation that the resources are temporarily stuck after loading.
addedAdded lock icon.
fixedFixed the problem of selecting the closest enemy to the player when locking the enemy, which caused the character to turn around instantly and affected the operation. Now only the enemy facing the character can be scanned (the longest distance of locking is still being debugged and optimized to get the best value).
changedAdjusted the monster's attack range judgment to make it more accurate than before.
addedThe gateway to each island has been added.
  1. Fix bug of monster's instant turn.

  2. Fix the situation that the resources are temporarily stuck after loading.

  3. Added lock icon.

  4. Fixed the problem of selecting the closest enemy to the player when locking the enemy, which caused the character to turn around instantly and affected the operation. Now only the enemy facing the character can be scanned (the longest distance of locking is still being debugged and optimized to get the best value).

  5. Adjust the hard straight value of the monster to make the ordinary monster weaker.

  6. Adjusted the monster's attack range judgment to make it more accurate than before.

  7. The gateway to each island has been added.

  8. Adjusted that every monster will burst out the soul crystal to avoid the situation that the soul value is not enough in the game.

  9. Fixed abnormal deduction of physical strength when attacking or rolling during running.

  10. Fixed bug with abnormal blood recovery in some cases.

  11. Adjust the post-processing of the game, so that the changes of the game during the day and at night are not so real, so that players can see things around them at night.

  12. Optimize the situation of stuck in the game. If you still encounter stuck, you want to give feedback.

  13. Fixed black screen in novice tutorial.

  14. The attack operation of counter attack on the ground has been adjusted. Now it has been changed to counter attack by pressing light attack + heavy attack at the same time when the player is on the ground, which makes the player more selective.

  15. The operation of the weapon skill of the artifact has been adjusted to the move of pressing light attack and heavy attack at the same time to send out artifact. Some weapons have running attack, such as the sabre pulling and chopping of Taidao and the sabre jumping and chopping, which have made players release more selectively and no longer force release.

Source

Steam News / 8 January 2021

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