Full notes
Full 九劫曲:诅咒之地 NINE TRIALS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Maps
- Store
- UI and audio
- Performance
亲爱的玩家朋友 官方将于9月30日凌晨0-6时进行例行维护,预计维护时间6个小时, 如提早维护完成,服务器将提前开启。请各位玩家相互转告,提前留意游戏时间,做好下线准备。如在预定时间内无法完成维护内容,开机时间将会顺延,具体情况请留意官方公告。 本次更新内容如下:
新模式:黑夜降临 刷圈机制调整:刷圈将分为4个阶段第一圈等待时间300秒(白天),缩圈时间210秒(白天);第二圈等待时间240秒(黑夜),缩圈时间180秒(白天);第三圈等待时间210秒(黑夜),缩圈时间160秒(白天);第四圈等待时间120秒(黑夜),缩圈时间35秒(白天) 随着游戏进程,游戏内会有白天和黑夜交替,黑夜期间会在玩家身边刷新鬼魂怪物,玩家需要跑去“驱魂阵”内以保证不被鬼魂骚扰。鬼魂可被攻击和杀死,但只要玩家所在地方没有被“驱魂阵”覆盖,身边会定期刷新鬼魂直至玩家角色死亡或白天来临。
新增功能 新增道具:飞剑 商城新上架3级匕首皮肤 商城新上架印记时装:猫妖套装 新增每日任务 新增每周任务 地图增加新场景:寅家村 新增4级武器:长枪。4级长枪将原生在寅家村祠堂,经过特殊环节拾取(本版本不可拾取) 新增武器:扇 训练场新增概念武器:长弓
问题修复 修复战斗结束后结算统计不准确的问题 修复了匹配时有些情况不能进入战局的问题 修复了某些情况下死亡判定问题 修复了时装:鹊羽【月】在特定情况下变色的问题 修复了部分音效播放错误的问题
优化功能 人物初始血量提高10点 移除药品:人参 增加了小丹药、回春丹的刷新 略微调整跳跃机制 略微降低了连招伤害 略微增加了宝石:土甲龙晶的连招伤害减免(只生效一个,多装备无效) 增加了空投掉落频率 空投不再必定掉落3级甲 地图上不再原生刷新3级武器 增加了1、2级甲的刷新几率 时装:咒使套装下架
Dear player. Official maintenance will be carried out from 0: 00 a.m. to 6: 00 a.m. Sept. 30. The maintenance time is expected to be 6 hours. If the maintenance is completed ahead of schedule, the server will be turned on ahead of schedule. Please tell each other, pay attention to the game time in advance, and be ready to go offline. If the maintenance can not be completed within the scheduled time, the boot time will be delayed, please pay attention to the official announcement.
New model: Night falls Brush ring mechanism adjustment: the brush ring will be divided into four stages: the first lap will have a waiting time of 300 seconds (day), and the first lap will have a closing time of 210 seconds (day). The waiting time for the second lap is 240 seconds (night), and the closing time is 180 seconds (day). The waiting time of the third lap is 210 seconds (dark night), and the shrinking time is 160 seconds(day). The waiting time of the fourth lap is 120 seconds (night), and the shrinking time is 35 seconds (day). With the progress of the game, the game will have day and night alternating, during the dark night will refresh the ghost monster around the player, the player needs to run to "drive soul array" in order to ensure that the ghost is not disturbed. Ghosts can be attacked and killed, but as long as the player's location is not covered by the "exorcism circle", the ghost will be refreshed regularly around the player until the character dies or day comes.
New Featur.
New props
flying sword. The new level3 dagger skin on the shelf of the mall.
Mall new imprint fashion
Demon Cat suit. New daily tasks. New weekly tasks.
Add a new scene to the map
Yinjia Village.
New level 4 weapon
long gun.Level 4 long gun will be native in Yinjia Village ancestral Hall, through special links to pick up (this version can not be picked up).
New weapon
Fan.
New concept weapon in training ground
Longbow.
Problem repair. Fix the problem of inaccurate score statistics at the end of the battle. Fixed a problem where some situations could not enter the war situation during the match. Fixed a death determination problem in some cases. Fixed the problem of fashion: magpie feather discoloration in specific circumstances. Fixed a partial sound playback error.
Optimization function. Character's initial blood volume increased by 10:00.
Removal of drugs
ginseng. The refresh of Xiaodan medicine and Huichun Dan has been added. Slightly adjust the jump mechanism. Slightly reduced serial damage.
Slightly increased gem
damage reduction for Tujia Dragon Crystal (only one takes effect, multiple equipment is ineffective). Increased drop frequency. Airdrop is no longer bound to drop Class 3 A. No longer native refresh level 3 weapons on the map. Increased refresh probability for level 1 and level 2 A.
Fashion
mantra suit off the shelf.
Source
Changelog.gg summarizes and formats this update. How we read updates.
