HomeGamesUpdatesPricingMethodology
Steam News2 January 20188y ago

New patch is now live! (Build 4230)

We have just released a patch for Nine Parchments! Current build number is now 4230. You can now store multiple runs You can have up to ten games stored at the same time.

Full notes

Full Nine Parchments update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions1 change0 removals
  • Store
  • Gameplay
  • Performance
changedYou can now store multiple runsYou can have up to ten games stored at the same time. So there is no need to overwrite your current run if you want to play with your friends for a while.
fixedOther fixesA lot of bug fixes to different kinds of issues of camera not moving and enemies not spawning or dying correctly
fixedOther fixesMore fixes to saves being wiped when disconnecting from an online game
fixedOther fixesFixes to startup issues (like the render error)
fixedOther fixesFixes to custom binds not being saved properly (unfortunately currently saved custom binds will reset due to the patch)
fixedOther fixesOther minor fixes

Nine Parchments changes

changedYou can have up to ten games stored at the same time. So there is no need to overwrite your current run if you want to play with your friends for a while.
fixedA lot of bug fixes to different kinds of issues of camera not moving and enemies not spawning or dying correctly
fixedMore fixes to saves being wiped when disconnecting from an online game
fixedFixes to startup issues (like the render error)
fixedFixes to custom binds not being saved properly (unfortunately currently saved custom binds will reset due to the patch)

We have just released a patch for Nine Parchments! Current build number is now 4230.

You can now store multiple runs

You can have up to ten games stored at the same time. So there is no need to overwrite your current run if you want to play with your friends for a while.

Other fixes

  • A lot of bug fixes to different kinds of issues of camera not moving and enemies not spawning or dying correctly

  • More fixes to saves being wiped when disconnecting from an online game

  • Fixes to startup issues (like the render error)

  • Fixes to custom binds not being saved properly (unfortunately currently saved custom binds will reset due to the patch)

  • Other minor fixes

Please let us know if anything weird happens after the patch! You can report the bugs you're experiencing to here . :)

Source

Steam News / 2 January 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.