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Steam News27 June 20269d ago

Ver.26.06.03

MUMYO now plays an idle animation while standing by. Starting Gold at the beginning of a run has been changed to 0. Gold can now be obtained from the starting reward at the beginning of a run.

Full notes

Full NINDO 星影の守護者 update

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What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
addedMUMYO now plays an idle animation while standing by. Starting Gold at the beginning of a run has been changed to 0. Gold can now be obtained from the starting reward at the beginning of a run.
addedCard Adjustments Electromagnetic Barrier: Added the Manifest keyword. Calm: Added the Manifest keyword. Flash Step: Increased the Block value. Mind Over Flame: Changed the cost so it can now be played for 0 Energy. Gust: Changed the cost so it can now be played for 1 Energy & 1 Dragon Vein.

NINDO 星影の守護者 changes

addedMUMYO now plays an idle animation while standing by. Starting Gold at the beginning of a run has been changed to 0. Gold can now be obtained from the starting reward at the beginning of a run.
addedCard Adjustments Electromagnetic Barrier: Added the Manifest keyword. Calm: Added the Manifest keyword. Flash Step: Increased the Block value. Mind Over Flame: Changed the cost so it can now be played for 0 Energy. Gust: Changed the cost so it can now be played for 1 Energy & 1 Dragon Vein.

MUMYO now plays an idle animation while standing by. Starting Gold at the beginning of a run has been changed to 0. Gold can now be obtained from the starting reward at the beginning of a run.

Card Adjustments Electromagnetic Barrier

Added the Manifest keyword.

Calm

Added the Manifest keyword.

Flash Step

Increased the Block value.

Mind Over Flame

Changed the cost so it can now be played for 0 Energy.

Gust

Changed the cost so it can now be played for 1 Energy & 1 Dragon Vein.

Source

Steam News / 27 June 2026

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