What changed
1 fix1 addition1 change0 removals
addedChangesThe number of ores required to craft tools in the Smithy has been reduced, and products that can be obtained from animals have been added as materials. These changes were made to reduce the dependency on Mine and strengthen Ranch Management. Since tools are consumable items with durability, the number of materials required has been set to a small number. (Varies depending on difficulty) The cost required to craft all fishing rods have been reduced.
changedConvenience ImprovementsIf there is no bait in the bag when casting a fishing rod, a speech bubble will be displayed to inform you. - To prevent accidentally returning to the title screen or quitting the game from the pause menu, a confirmation window will now appear when pressing a button to confirm whether you really want to proceed. - To prevent the speech bubble from being covered by the tooltip when giving a gift to residents, the tooltip will temporarily disappear until the speech bubble disappears.
fixedBug FixesFixed bait was not consumed when fishing failed - Fixed the price of fishing rods sold at fishing shops was set too low
Ninano: Dream Ranch changes
addedThe number of ores required to craft tools in the Smithy has been reduced, and products that can be obtained from animals have been added as materials. These changes were made to reduce the dependency on Mine and strengthen Ranch Management. Since tools are consumable items with durability, the number of materials required has been set to a small number. (Varies depending on difficulty) The cost required to craft all fishing rods have been reduced.
changedIf there is no bait in the bag when casting a fishing rod, a speech bubble will be displayed to inform you. - To prevent accidentally returning to the title screen or quitting the game from the pause menu, a confirmation window will now appear when pressing a button to confirm whether you really want to proceed. - To prevent the speech bubble from being covered by the tooltip when giving a gift to residents, the tooltip will temporarily disappear until the speech bubble disappears.
fixedFixed bait was not consumed when fishing failed - Fixed the price of fishing rods sold at fishing shops was set too low
Changes
The number of ores required to craft tools in the Smithy has been reduced, and products that can be obtained from animals have been added as materials. These changes were made to reduce the dependency on Mine and strengthen Ranch Management. Since tools are consumable items with durability, the number of materials required has been set to a small number. (Varies depending on difficulty) The cost required to craft all fishing rods have been reduced.
Convenience Improvements
If there is no bait in the bag when casting a fishing rod, a speech bubble will be displayed to inform you. - To prevent accidentally returning to the title screen or quitting the game from the pause menu, a confirmation window will now appear when pressing a button to confirm whether you really want to proceed. - To prevent the speech bubble from being covered by the tooltip when giving a gift to residents, the tooltip will temporarily disappear until the speech bubble disappears.
Bug Fixes