Megadomers! Update content is here! Before we get into details, we owe you an apology. We have really missed our update cycles as of late.
Full notes
Full Nightwolf: Survive the Megadome update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
4 fixes8 additions3 changes0 removals
Gameplay
Balance
Performance
Fixes
Store
UI and audio
addedMegadomers! Update content is here! Before we get into details, we owe you an apology. We have really missed our update cycles as of late. Reason for this, as we are slowly gearing towards the final release, we have also started to work on several features simultaneously and started experimenting, and as a result, our production pipeline suffered. We had many too many tasks open, and too few of them were finished. We are hoping now to deliver content in shorter time intervals. We are happy to introduce you to new game mode – Arena Master. This is a quick horde mode in which you have to survive as long as you can. No upgrades, one life, one car, one arena. The best few players will have their steam nicknames featured in the in-game arena scoreboards for all the other players to see! This mode will also feature its own separate leaderboards. We are introducing a new faction – the enigmatic Cyborgs. Little is known about them except for the fact that they have access to better hardware, and depend more on shields than physical robustness to survive. Approach with caution! Finally, there’s something new for the arsenal. We are introducing a devastating short range weapon – the flamethrower. Roast your enemies for glory! The visuals have been revised a bit, to better convey that VHS spirit of the world’s most popular TV show – The Megadome. Also, there’s a hefty amount of bugs that have been taken care of. Take care, and see you next time!
addedGameplay / BalanceNew game mode – Arena Master
addedGameplay / BalanceAdded area of effect during missile barrage on Vostok arena.
addedGameplay / BalanceNew weapon - flamethrower
addedVisualsUpdated game looks, added VHS effect, and lighting changes.
Nightwolf: Survive the Megadome changes
addedMegadomers! Update content is here! Before we get into details, we owe you an apology. We have really missed our update cycles as of late. Reason for this, as we are slowly gearing towards the final release, we have also started to work on several features simultaneously and started experimenting, and as a result, our production pipeline suffered. We had many too many tasks open, and too few of them were finished. We are hoping now to deliver content in shorter time intervals. We are happy to introduce you to new game mode – Arena Master. This is a quick horde mode in which you have to survive as long as you can. No upgrades, one life, one car, one arena. The best few players will have their steam nicknames featured in the in-game arena scoreboards for all the other players to see! This mode will also feature its own separate leaderboards. We are introducing a new faction – the enigmatic Cyborgs. Little is known about them except for the fact that they have access to better hardware, and depend more on shields than physical robustness to survive. Approach with caution! Finally, there’s something new for the arsenal. We are introducing a devastating short range weapon – the flamethrower. Roast your enemies for glory! The visuals have been revised a bit, to better convey that VHS spirit of the world’s most popular TV show – The Megadome. Also, there’s a hefty amount of bugs that have been taken care of. Take care, and see you next time!
addedNew game mode – Arena Master
addedNew enemy faction – Cyborgs
addedAdded area of effect during missile barrage on Vostok arena.
addedNew weapon - flamethrower
Megadomers! Update content is here! Before we get into details, we owe you an apology. We have really missed our update cycles as of late. Reason for this, as we are slowly gearing towards the final release, we have also started to work on several features simultaneously and started experimenting, and as a result, our production pipeline suffered. We had many too many tasks open, and too few of them were finished. We are hoping now to deliver content in shorter time intervals. We are happy to introduce you to new game mode – Arena Master. This is a quick horde mode in which you have to survive as long as you can. No upgrades, one life, one car, one arena. The best few players will have their steam nicknames featured in the in-game arena scoreboards for all the other players to see! This mode will also feature its own separate leaderboards. We are introducing a new faction – the enigmatic Cyborgs. Little is known about them except for the fact that they have access to better hardware, and depend more on shields than physical robustness to survive. Approach with caution! Finally, there’s something new for the arsenal. We are introducing a devastating short range weapon – the flamethrower. Roast your enemies for glory! The visuals have been revised a bit, to better convey that VHS spirit of the world’s most popular TV show – The Megadome. Also, there’s a hefty amount of bugs that have been taken care of. Take care, and see you next time!
Gameplay / Balance
New game mode – Arena Master
New enemy faction – Cyborgs
Added area of effect during missile barrage on Vostok arena.
New weapon - flamethrower
Visuals
Updated game looks, added VHS effect, and lighting changes.
Physical scoreboard now present during gameplay.
Fixes/Other
Game performance and stability has been improved.
Fixed occlusion culling issue on “Downtown Mayhem” arena.
Improved loading time of “Downtown Mayhem” arena.
Fixed bug where controller settings would not save.
Added regenerated HP amount in the battle store.
Added player’s vehicle model in the battle store.
Fixed bug in which damaged car would spawn in new battle with no damage visible on the model.