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Steam News18 May 20188y ago

IN THE WORKS #3 - Better performance, new arena, new tracks, A.I. and more

Megadomers! As usual, we are sharing a glimpse on the progress of the game. Since there were quite a few of you who were complaining about game’s performance, we have focused more on the technical aspect of the game, to

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Full Nightwolf: Survive the Megadome update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedMegadomers! As usual, we are sharing a glimpse on the progress of the game. Since there were quite a few of you who were complaining about game’s performance, we have focused more on the technical aspect of the game, to ensure that it runs smoothly on as many machines as possible. We have put quite some work into it, and we can already see significant gains in terms of performance in our tests. Focusing on performance does not mean we were idle in new content department. We are working on most complex arena yet, if you are 80’s action flick savvy you’ll recognize where we were taking our inspiration from ;) Furthermore, we are working on improving the enemy A.I. to provide for better gameplay experience. Also, there’s one significant game element that’s getting a visual overhaul, but we don’t want to spoil too much. And finally, our beloved Nightrun’87 is working on brand new tracks for Nightwolf: Survive the Megadome! We expect to ship new content update that includes the most of mentioned work around the end of May/beginning of June. Stay tuned!

Nightwolf: Survive the Megadome changes

addedMegadomers! As usual, we are sharing a glimpse on the progress of the game. Since there were quite a few of you who were complaining about game’s performance, we have focused more on the technical aspect of the game, to ensure that it runs smoothly on as many machines as possible. We have put quite some work into it, and we can already see significant gains in terms of performance in our tests. Focusing on performance does not mean we were idle in new content department. We are working on most complex arena yet, if you are 80’s action flick savvy you’ll recognize where we were taking our inspiration from ;) Furthermore, we are working on improving the enemy A.I. to provide for better gameplay experience. Also, there’s one significant game element that’s getting a visual overhaul, but we don’t want to spoil too much. And finally, our beloved Nightrun’87 is working on brand new tracks for Nightwolf: Survive the Megadome! We expect to ship new content update that includes the most of mentioned work around the end of May/beginning of June. Stay tuned!

Megadomers! As usual, we are sharing a glimpse on the progress of the game. Since there were quite a few of you who were complaining about game’s performance, we have focused more on the technical aspect of the game, to ensure that it runs smoothly on as many machines as possible. We have put quite some work into it, and we can already see significant gains in terms of performance in our tests. Focusing on performance does not mean we were idle in new content department. We are working on most complex arena yet, if you are 80’s action flick savvy you’ll recognize where we were taking our inspiration from ;) Furthermore, we are working on improving the enemy A.I. to provide for better gameplay experience. Also, there’s one significant game element that’s getting a visual overhaul, but we don’t want to spoil too much. And finally, our beloved Nightrun’87 is working on brand new tracks for Nightwolf: Survive the Megadome! We expect to ship new content update that includes the most of mentioned work around the end of May/beginning of June. Stay tuned!

Source

Steam News / 18 May 2018

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