Full notes
Full Nighttime Terror VR: Dessert Defender update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey folks, Update 2 brings a couple new additions :)
What changed
- Gameplay
- Balance
- UI and audio
Nighttime Terror VR: Dessert Defender changes
New Input Scheme
- Added GamePad mode. This should now make it possible for Oculus Rift players to play the game without motion controllers. Rift is supported via OpenVR and support should be regarded experimental.
Balancing
- Reduced number of Waves in Levels 1,2 and 3 by one - Doubled Walk Speed - Added minimum distance for towers to cake and each other - New Speed Boost PowerUp (1 in 10 spawn chance when killing an enemy)
UI
- Added Range of Influence Sphere when Placing a Tower
Source
Changelog.gg summarizes and formats this update. How we read updates.
