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Steam News6 August 20241y ago

Update - v1.1.3

Hello, It's Maetdol Games. Here are the patch notes for update v1.1.3. *Major Updates Contract Additions and Adjustments++ We are making one last adjustment to the contracts!

In this update9

Full notes

Full Nightmare: The Lunatic update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, It's Maetdol Games.

What changed

10 fixes8 additions8 changes0 removals
  • Store
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • UI and audio
addedContract Additions and Adjustments++We are making one last adjustment to the contracts! We felt that meeting the reforging system, one of the main systems of the game, was happening too late, so we made some changes. The name of the existing 'Reforger' contract has been changed to 'Shop Reforger', and a new 'Reforger' contract has been added.
changedContract Additions and Adjustments++The name of the existing 'Reforger' contract has been changed to 'Shop Reforger'.
addedContract Additions and Adjustments++A new 'Reforger' contract has been added. - Install Reforger in the "Lupine Forest".
addedContract Additions and Adjustments++The efficiency of Totem: 'Sweet Apple' is so good that other active totems are not being used. To improve this, a new contract 'Tactical Pocket' has been added.
addedContract Additions and Adjustments++Added the 'Tactical Pocket' contract. - Store one more Active Totem.
changedContract Additions and Adjustments++Modified the effect of the 'Veteran' set. - The effect of the 'Tactical Pouch' contract is the same as the 'Veteran' set, so the effect has been modified. - Active Totems have a 50% chance to recharge back to 100% on use. In this case, totems that are consumed on use will not disappear.
- Healing Fountain:105- Healing Fountain: decreased, nerf- Healing Fountain: 10 -> 5 - Item Inverter:2515- Healing Fountain: 10 -> 5 - Item Inverter: decreased, nerf

Nightmare: The Lunatic changes

addedWe are making one last adjustment to the contracts! We felt that meeting the reforging system, one of the main systems of the game, was happening too late, so we made some changes. The name of the existing 'Reforger' contract has been changed to 'Shop Reforger', and a new 'Reforger' contract has been added.
changedThe name of the existing 'Reforger' contract has been changed to 'Shop Reforger'.
addedA new 'Reforger' contract has been added. - Install Reforger in the "Lupine Forest".
addedThe efficiency of Totem: 'Sweet Apple' is so good that other active totems are not being used. To improve this, a new contract 'Tactical Pocket' has been added.
addedAdded the 'Tactical Pocket' contract. - Store one more Active Totem.

Here are the patch notes for update v1.1.3.

*Major Updates

Contract Additions and Adjustments++

We are making one last adjustment to the contracts! We felt that meeting the reforging system, one of the main systems of the game, was happening too late, so we made some changes. The name of the existing 'Reforger' contract has been changed to 'Shop Reforger', and a new 'Reforger' contract has been added.

  • The name of the existing 'Reforger' contract has been changed to 'Shop Reforger'.

  • A new 'Reforger' contract has been added. - Install Reforger in the "Lupine Forest".

The efficiency of Totem: 'Sweet Apple' is so good that other active totems are not being used. To improve this, a new contract 'Tactical Pocket' has been added.

  • Added the 'Tactical Pocket' contract. - Store one more Active Totem.

  • Modified the effect of the 'Veteran' set. - The effect of the 'Tactical Pouch' contract is the same as the 'Veteran' set, so the effect has been modified. - Active Totems have a 50% chance to recharge back to 100% on use. In this case, totems that are consumed on use will not disappear.

Finally, we have adjusted the order and price of the contracts!

  • The contract order has been adjusted. - 1st row: Sweet Apple, Healing Fountain, Totem Vending Machine -> Sweet Apple, Healing Fountain, Item Inverter - 2nd row: Item Inverter, Starter Pack, Synthesis Machine -> Reforger, Totem Vending Machine, Starter Pack - 3rd row: Dismantle, Reforger, Nightmare Extractor -> Nightmare Extractor, Dismantle, Synthesis Machine - 4th row: Nightmare Analyzer, Recycling Machine, HP Stand -> Nightmare Analyzer, HP Stand, Tactical Pocket - 5th row: Selection Vending Machine, Discount Event -> Shop Reforger, Recycling Machine, Discount Event - 6th row: Selection Vending Machine

  • The contract prices have been adjusted. - Healing Fountain: 10 -> 5 - Item Inverter: 25 -> 15 - Totem Vending Machine: 15 -> 10 - Nightmare Extractor: 50 -> 40 - Nightmare Analyzer: 75 -> 60 - HP Stand: 50 -> 40

Added Enemy and Statue Collection

The collection now includes tabs for enemy and statue. You can keep a record of defeated enemies and used statues. Check out the stories about the enemies and the detailed effects of the statues!

  • Added an enemy tab to the collection.

  • Added a statue tab to the collection.

Pause During Boss Battles

You can now pause and resume during boss battles.

Random Weapon Adjustment

The random weapon selection has been changed to weapon selection. Of course, you can still choose weapons randomly!

Added Statues

Two new statues have been added.

Bug Fixes

  • Fixed an issue where certain projectiles kept moving to the room location.

  • Fixed an issue where HP corrution totems were abnormally applied when continuing in Nightmare 9 difficulty.

  • Fixed an issue where it was possible to teleport to a boss secret room not shown on the map.

  • Fixed an issue where the revolver's overload attack did not hit guarding enemies at all.

  • Fixed an issue where back attacks did not apply to the revolver's overload attack.

  • Fixed an issue where it was not possible to cancel after selecting a weapon while using the reforger.

  • Fixed an issue where the UI malfunctioned in the weapon description of the reforger.

  • Fixed an issue where the effect of Totem: 'Sword of Greed' triggered when defeating the scarecrow in the Boundary Shelter.

  • Fixed an issue where certain reforged weapons malfunctioned after triggering the effect of Blessing: 'Dream within a Dream'.

  • Fixed an issue where the door to the boss secret room was displayed when triggering Blessing: 'Dream within a Dream' in the boss room.

Gameplay

  • Adjusted pawn to follow more naturally.

Totems

  • Adjusted the effect of Totem: 'Fairy's Wing'.

We are running a Nightmare: The Lunatic Discord, so please join us!

Nightmare: The Lunatic Discord https://discord.gg/6hw6TTyvBg

Thank you!

Source

Steam News / 6 August 2024

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