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Full Nightmare: The Lunatic update
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Repeated intro
Hello, It's Maetdol Games.
What changed
- Fixes
- Balance
- Gameplay
- UI and audio
Nightmare: The Lunatic changes
About v1.1.0b hotfixes.
*Fixes
Fixed an issue where the condition icons of faster Mutation on Nightmare 7 difficulty was incorrectly positioned.
Fixed an issue where the shield that appears during The Ageless boss battle on Nightmare 8 difficulty did not receive any increasing enemy Max HP effects.
Fixed an issue where the Super Overload achievement was achieved when returning to the wagon while overloaded.
Fixed an issue where Totem: 'Chameleon' copied Totem: 'Shadow of the Blight Wolf', causing the Shadow's weapon to be different from the original.
Totem: ‘Chameleon’ now copies a corrupted totem as it is uncorrupted.
Totem: 'Pocket Watch' now copies a corrupted totem as it is uncorrupted.
Copy Statue now copies a corrupted totem as it is uncorrupted.
Regina 2 phase continuous dash pattern has been modified. -> Normal difficulty: Rush 6 times, stun after parrying 3 times -> Rush 3 times, stun after parrying 2 times -> Hard or higher difficulty: Rush 6 times, stun after parrying 3 times -> Rush 6 times, stun after parrying 4 times
The sound effects of the 6 added statues have been modified.
We are running a Nightmare: The Lunatic Discord, so please join us!
Nightmare: The Lunatic Discord https://discord.gg/6hw6TTyvBg
Thank you!
Source
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