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Steam News25 November 201510y ago

Update from the nightmare realm 11/24

New features: -Hit indicator icon showing which direction damage is taken -Option to toggle allowing invaders into your game Tweaks: -Big enemy speed for invaders increased to keep up with players easier -Camera Placeme

Full notes

Full Nightmare on Azathoth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedNew features: -Hit indicator icon showing which direction damage is taken -Option to toggle allowing invaders into your game Tweaks: -Big enemy speed for invaders increased to keep up with players easier -Camera Placement placed closer to the center, and less to the right of the player -Silent ones teleporting ability enhanced to teleport in front of players who are running away Bug fixes: -Silent one count not resetting when starting a new game has been resolved

Nightmare on Azathoth changes

fixedNew features: -Hit indicator icon showing which direction damage is taken -Option to toggle allowing invaders into your game Tweaks: -Big enemy speed for invaders increased to keep up with players easier -Camera Placement placed closer to the center, and less to the right of the player -Silent ones teleporting ability enhanced to teleport in front of players who are running away Bug fixes: -Silent one count not resetting when starting a new game has been resolved

New features: -Hit indicator icon showing which direction damage is taken -Option to toggle allowing invaders into your game Tweaks: -Big enemy speed for invaders increased to keep up with players easier -Camera Placement placed closer to the center, and less to the right of the player -Silent ones teleporting ability enhanced to teleport in front of players who are running away Bug fixes: -Silent one count not resetting when starting a new game has been resolved

Source

Steam News / 25 November 2015

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