What changed
1 fix1 addition1 change2 removals
fixedThis should be the last update to the demo before the full release unless there are any serious bugs that need to be fixed.
changedChanges:Increased ammo amount when picking up Shotgun Ammo to 3 (from 2).
removedChanges:Removed a shotgun and pistol ammo pickup from the Servant Dining Room (Room with the shotgun).
removedChanges:Removed dialogue after waking up from the coffin (To make the sequence when first arriving at the manor more atmospheric and less text heavy).
addedChanges:Added an indicator for the impaled body in the Kitchen Pantry onto the minimap.
ammo amount when picking up Shotgun Ammo2→3↑ammo amount when picking up Shotgun Ammo increased, buffNightmare of Decay changes
fixedThis should be the last update to the demo before the full release unless there are any serious bugs that need to be fixed.
changedIncreased ammo amount when picking up Shotgun Ammo to 3 (from 2).
removedRemoved a shotgun and pistol ammo pickup from the Servant Dining Room (Room with the shotgun).
removedRemoved dialogue after waking up from the coffin (To make the sequence when first arriving at the manor more atmospheric and less text heavy).
addedAdded an indicator for the impaled body in the Kitchen Pantry onto the minimap.
I was a little too hasty in reducing ammo availability in the last update. I've reverted the ammo amounts back to what they were in 0.81.
This should be the last update to the demo before the full release unless there are any serious bugs that need to be fixed.
Changes:
-Increased ammo amount when picking up Shotgun Ammo to 3 (from 2).
-Removed a shotgun and pistol ammo pickup from the Servant Dining Room (Room with the shotgun).
-Removed dialogue after waking up from the coffin (To make the sequence when first arriving at the manor more atmospheric and less text heavy).
-Added an indicator for the impaled body in the Kitchen Pantry onto the minimap.