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Steam News19 February 20233y ago

3.5.0b

Patch Notes - Version 3.5.0b Additions: Sanity System: Added a new Sanity meter to the game. Players will need to collect items scattered throughout levels to maintain their sanity.

Full notes

Full Nightmare: Les Origines update

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What changed

1 fix1 addition1 change0 removals
  • Balance
  • Gameplay
  • Fixes
addedSanity System: Added a new Sanity meter to the game. Players will need to collect items scattered throughout levels to maintain their sanity. Stamina System: Added a new Stamina meter to the game. Players will need to collect items scattered throughout levels to maintain their stamina. Leveling System: Added a new leveling system to the game. Players can level up and earn perks to improve their performance. EMF Detector: Added a new item, the EMF Detector, which can detect nearby AIs. Useful in dark or low visibility areas. Press M to use. Crucifix Item: Added a new item, the Crucifix, which can repel AIs and stop an ongoing chase for 10 seconds. Press L to equip and G to throw. Perk Menu: Added a new Perk menu, which allows players to improve their performance. Currently, three perks are available: Stamina, Preacher, and AutoDoctor. Changes:
changedLobby Modifications: Lobby has been modified for upcoming trophies. Blink Script: Disabling the blink script for players. Fillette Animations: Added new animations for the fillette in Hospital and Hospital Dark. Revive Script Refactoring: Refactored the revive script. Death System Refactoring: When a player dies, they will now be teleported to a locked room. Other players will need to find a key to unlock the room. Hospital Dead Scene: Modified the dead scene in Hospital. Poltergeist Temporarily Disabled: Temporarily disabled the Poltergeist AI. DEMON AI: Modified the DEMON AI. Chromatic Aberration: Removed Chromatic Aberration from the game. Pause Menu Options: Removed unnecessary options from the Pause menu. Hospital AI Change: Changed the AI in Hospital and Hospital Dark. Fixes:
fixedLobby Bug Fix: Fixed a bug in the lobby where certain lobby elements would persist when starting a new game. Hostel Post Processing Fix: Corrected the post processing in Hostel.

Nightmare: Les Origines changes

addedSanity System: Added a new Sanity meter to the game. Players will need to collect items scattered throughout levels to maintain their sanity. Stamina System: Added a new Stamina meter to the game. Players will need to collect items scattered throughout levels to maintain their stamina. Leveling System: Added a new leveling system to the game. Players can level up and earn perks to improve their performance. EMF Detector: Added a new item, the EMF Detector, which can detect nearby AIs. Useful in dark or low visibility areas. Press M to use. Crucifix Item: Added a new item, the Crucifix, which can repel AIs and stop an ongoing chase for 10 seconds. Press L to equip and G to throw. Perk Menu: Added a new Perk menu, which allows players to improve their performance. Currently, three perks are available: Stamina, Preacher, and AutoDoctor. Changes:
changedLobby Modifications: Lobby has been modified for upcoming trophies. Blink Script: Disabling the blink script for players. Fillette Animations: Added new animations for the fillette in Hospital and Hospital Dark. Revive Script Refactoring: Refactored the revive script. Death System Refactoring: When a player dies, they will now be teleported to a locked room. Other players will need to find a key to unlock the room. Hospital Dead Scene: Modified the dead scene in Hospital. Poltergeist Temporarily Disabled: Temporarily disabled the Poltergeist AI. DEMON AI: Modified the DEMON AI. Chromatic Aberration: Removed Chromatic Aberration from the game. Pause Menu Options: Removed unnecessary options from the Pause menu. Hospital AI Change: Changed the AI in Hospital and Hospital Dark. Fixes:
fixedLobby Bug Fix: Fixed a bug in the lobby where certain lobby elements would persist when starting a new game. Hostel Post Processing Fix: Corrected the post processing in Hostel.

Patch Notes - Version 3.5.0b

Additions:

Sanity System

Added a new Sanity meter to the game. Players will need to collect items scattered throughout levels to maintain their sanity.

Stamina System

Added a new Stamina meter to the game. Players will need to collect items scattered throughout levels to maintain their stamina.

Leveling System

Added a new leveling system to the game. Players can level up and earn perks to improve their performance.

EMF Detector

Added a new item, the EMF Detector, which can detect nearby AIs. Useful in dark or low visibility areas. Press M to use.

Crucifix Item

Added a new item, the Crucifix, which can repel AIs and stop an ongoing chase for 10 seconds. Press L to equip and G to throw.

Perk Menu

Added a new Perk menu, which allows players to improve their performance.

Currently, three perks are available

Stamina, Preacher, and AutoDoctor.

Changes

Lobby Modifications

Lobby has been modified for upcoming trophies.

Blink Script

Disabling the blink script for players.

Fillette Animations

Added new animations for the fillette in Hospital and Hospital Dark.

Revive Script Refactoring

Refactored the revive script.

Death System Refactoring

When a player dies, they will now be teleported to a locked room. Other players will need to find a key to unlock the room.

Hospital Dead Scene

Modified the dead scene in Hospital.

Poltergeist Temporarily Disabled

Temporarily disabled the Poltergeist AI.

DEMON AI

Modified the DEMON AI.

Chromatic Aberration

Removed Chromatic Aberration from the game.

Pause Menu Options

Removed unnecessary options from the Pause menu.

Hospital AI Change

Changed the AI in Hospital and Hospital Dark.

Fixes

Lobby Bug Fix

Fixed a bug in the lobby where certain lobby elements would persist when starting a new game.

Hostel Post Processing Fix

Corrected the post processing in Hostel.

Source

Steam News / 19 February 2023

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