Full notes
Full Nightmare Invasion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions1 change0 removals
- Balance
- Gameplay
changedAdjusted the attribute allocation ratio of all units, slightly increasing the growth intensity of health
addedNew player side unit - Heavy Cavalry, formed by combining warrior camps and stables
addedEnemy side newly added units - Pregnant Poison Spider and Spiderling
addedAdded blood bar style to highlight high-level monsters
Nightmare Invasion changes
changedAdjusted the attribute allocation ratio of all units, slightly increasing the growth intensity of health
addedNew player side unit - Heavy Cavalry, formed by combining warrior camps and stables
addedEnemy side newly added units - Pregnant Poison Spider and Spiderling
addedAdded blood bar style to highlight high-level monsters
Adjusted the attribute allocation ratio of all units, slightly increasing the growth intensity of health
New player side unit - Heavy Cavalry, formed by combining warrior camps and stables
Enemy side newly added units - Pregnant Poison Spider and Spiderling
Added blood bar style to highlight high-level monsters
Source
Changelog.gg summarizes and formats this update. How we read updates.
