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Steam News30 July 202626d ago

Update 1.0.1.1651 - Patch Notes

We're releasing a new update for Nightmare Frontier. Please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.

In this update4

Full notes

Full Nightmare Frontier update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes4 additions10 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Balance
  • Fixes
addedWe're releasing a new update for Nightmare Frontier . Please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
addedTactical ModeAbility icons introduced in Scavenger tooltips during deployment phase
changedTactical Mode'Restart the Transmitter' 2nd stage objective description changed from "Survive 1 round for the Transmitter to restart." to "End Turn and survive next round for the Transmitter to restart."
changedTactical Mode'Restart the Transmitter' objective icon changed to make it clear it's about fixing the transmitter and not obtaining a battery
changedTactical ModeAoE explosions VFX sizes were improved and made to match the area of effect
addedGameItem scrapping introduced in level summary screens

Nightmare Frontier changes

addedWe're releasing a new update for Nightmare Frontier . Please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
addedAbility icons introduced in Scavenger tooltips during deployment phase
changed'Restart the Transmitter' 2nd stage objective description changed from "Survive 1 round for the Transmitter to restart." to "End Turn and survive next round for the Transmitter to restart."
changed'Restart the Transmitter' objective icon changed to make it clear it's about fixing the transmitter and not obtaining a battery
changedAoE explosions VFX sizes were improved and made to match the area of effect

We're releasing a new update for Nightmare Frontier. Please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.

IMPROVEMENTS

Tactical Mode

  • Ability icons introduced in Scavenger tooltips during deployment phase

  • 'Restart the Transmitter' 2nd stage objective description changed from "Survive 1 round for the Transmitter to restart." to "End Turn and survive next round for the Transmitter to restart."

  • 'Restart the Transmitter' objective icon changed to make it clear it's about fixing the transmitter and not obtaining a battery

  • AoE explosions VFX sizes were improved and made to match the area of effect

  • Piercing shot VFX now matches distance to the selected target

Game

  • Item scrapping introduced in level summary screens

  • Resources in Hideout's Stash now stack up to 10 000

  • Nightmare Essence, Parts and Manpower now display tooltips when hovered over in the Hideout

  • Dreadweaver tutorials now inform about resources dropped by the monsters

  • Fear icons in tooltips changed from red to violet to distinguish them from negative statuses

  • Chinese localization improved after 2nd LQA round

  • Maw, Monolith and Shimmer mechanics descriptions introduced in corresponding unlocks in Compounds

  • Multiple 2D item illustrations improved

  • Etheral Twin Barrel's ability was limited to 2/4 uses depending on its upgrade level

  • Grappling Hook V and VI range increased to 6 cells

BUGFIXES

  • Fixed the issue causing levels becoming pink by removing the problematic Decal Mode graphics setting

  • Fixed Engage and Immobilize statuses not working after Nightmare level change

  • Fixed the issue with Snake Pit effects not activating when a character entered the Snake Pit cell due to push riposte

  • Fixed the issue with Expired Syringe Gun bonus DMG being applied even if the target was not Plagued

  • Fixed the issue with Verminshades dropping Decay Vials and not Shiver Spines when killed by Precision Rifle or Surgical Knife

  • Fixed the issue causing Slaughterbrand's buffs and passive abilities to be taken away too early

  • Fixed multiple issues with obstacles locking out sections of certain levels

  • Fixed target selection issues while using the gamepad

  • Fixed the issue with tutorial videos not displaying on Steamdeck

  • Fixed multiple visual issues with weapon models display in tactical mode

Nightmare Frontier

Source

Steam News / 30 July 2026

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