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Steam News5 July 20261mo ago

Game Update Patch Notes - 7/5/2026

General Updates Steam Cloud Save Files enabled for game Fixed a bug where some save files would not be displayed in the loading screen Save File fall back guards to help prevent items from being corrupted on changes mad

Full notes

Full Nightmare Drive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions4 changes3 removals
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
addedSteam Cloud Save Files enabled for game
fixedFixed a bug where some save files would not be displayed in the loading screen
changedSteam Achievement Fix for "Survive Night #" All previous achievements should now unlock for example, if on night 11 and you load a game, when hitting night 12, all previous achievement tiers will unlock up to night 12. Allowing this missed achievement to properly unlock all tiers. Steam achievement for Survive Night # will unlock when day transitions at midnight.
addedAdded safety guards for food/water adding to inventory and consuming, to help prevent a crash issue.,
fixedFixed an issue when loading a game where the next 2 or 3 POI's items would be duplicated at those POI's,
fixedFixed an issue when loading a game, if the player saved at a zombie spawn location, when loading the game zombies would kill the player before they even loaded into the game.,

Nightmare Drive changes

addedSteam Cloud Save Files enabled for game
fixedFixed a bug where some save files would not be displayed in the loading screen
changedSteam Achievement Fix for "Survive Night #" All previous achievements should now unlock for example, if on night 11 and you load a game, when hitting night 12, all previous achievement tiers will unlock up to night 12. Allowing this missed achievement to properly unlock all tiers. Steam achievement for Survive Night # will unlock when day transitions at midnight.
addedAdded safety guards for food/water adding to inventory and consuming, to help prevent a crash issue.,
fixedFixed an issue when loading a game where the next 2 or 3 POI's items would be duplicated at those POI's,

General Updates

  • Steam Cloud Save Files enabled for game

  • Fixed a bug where some save files would not be displayed in the loading screen

  • Save File fall back guards to help prevent items from being corrupted on changes made to items during updates.

  • Steam Achievement Fix for "Survive Night #" All previous achievements should now unlock for example, if on night 11 and you load a game, when hitting night 12, all previous achievement tiers will unlock up to night 12. Allowing this missed achievement to properly unlock all tiers. Steam achievement for Survive Night # will unlock when day transitions at midnight.

  • Added safety guards for food/water adding to inventory and consuming, to help prevent a crash issue.,

  • Fixed an issue when loading a game where the next 2 or 3 POI's items would be duplicated at those POI's,

  • Fixed an issue when loading a game, if the player saved at a zombie spawn location, when loading the game zombies would kill the player before they even loaded into the game.,

Vehicle Updates

  • Music on Radio's will no longer reset when hitting too many zombies

  • When Towing a vehicle, Towing Available Notification widget will no longer display when it should not.

  • When attempting to tow more then 1 vehicle game would crash.

  • When loading a saved game, Some car part attachments would not be attached properly on vehicles are now fixed

  • When client joins a host, sometimes a few parts would be invisible to client, host would have to detach and re-attach them to become visible for client, This issue is fixed.

Zombie Updates

  • Shooting Zombies in the head will now kill them with 1 shot from AK47

  • Zombies no longer die to sides of vehicles if vehicle is slow moving

  • Zombie Pathing enabled, Zombies will no longer run into walls when chasing players, they will avoid obstacles and choose the fastest route for each individual zombie to reach the player.

Source

Steam News / 5 July 2026

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