Full notes
Full NightFeed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
NightFeed changes
Update version 1.8.8
- Modified CAMERA (NEW third person over the shoulder as default - Old Isometric view available in options)
- Camera Sensitivity added to options
- Invert Y added to options
- Added Ice Boss
- Added "Shrines" (randomly placed) offers options to get more skills
- Added Skill "Aura"
- Added Passive Skill "Increase Experience Bonus"
- Added Passive Skill "Increase Armor"
- Added Passive Skill "Increase Jump Height"
- Added Passive Skill "Life Steal"
- Added new object "Magnet" to collect all XP souls on map
- Modified "Evil Eye" char with green bullets
- Enemies are slower at start of maps
- All Damage to Player character nerfed by 50%
- Enemy missiles are faster
Source
Changelog.gg summarizes and formats this update. How we read updates.
