Full notes
Full Nightfall Protocol update
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What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Hi everyone!
Patch v0.1.02 aims to fix more bugs and introduces a new Item Inspector along with several other quality-of-life improvements.
Fixed:
Healing items now properly heal even with lower Heal/Tick values
More typos
Weapons stored in backpack would not load in correctly
Weapon modification will now correctly take attachments from Inventory and try to return them to it. If it can't find free space, the item will be dropped infront of you, so keep an eye out!
Added:
- Item Inspector - To openClick "View Details" on an Item. Each and every item can now be inspected to bring up more details about them with a 3D viewer to inspect them. Weapons will dynamically show current attachments on them. This is the first step to having dynamic Item thumbnails that represent the current state of the each weapon. Note: Already existing weapons in stash might not show up properly as the saving and loading of these items was changed in the backend.
Pockets! - Players now have innate storage. This inventory will persist through death, but not its contents.
Health - Screen will now indicate if you have taken damage, the effects subside after 10 seconds to be minimally visible. Raising total health above 80% will remove the indicator until next hit.
Crafting - New Recipe: Military Backpack - 1x Metal, 2x Duct Tape
Crafting - New Recipe: Metal - 3x Screws (So now they actually have a use)
Gameplay - Extra Stash box in player's room next to the crafting station
UI - More tutorial slides about Weapon Modification, Health & Healing, Ammo & Magazines
UI - Notification for Resetting Save file
UI - Item Tooltip now shows compatible ammo caliber for both Weapons and Magazines; also shows caliber on Ammo
Settings - Option to Invert Mouse Vertically and Horizontally
Changed:
Military Backpack Item Size: 3x3 -> 4x5
Military Vest Item Size: 3x3 -> 4x4
Hope you'll enjoy! Dávid
Source
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