Repeated intro
What changed
0 fixes3 additions3 changes0 removals
changedPredators - predator AI has been reworked and they track, react and flee in a much natural and realistic way. Cant wait to show this off!!
addedLivestock and general animals - AI also has been reworked and some exciting reactions has been added.
addedNew truck model added and optimised. New shooting chair for truck has been modelled. Gun model one is in and 3 more are in progress. Shooting chair to place down on ground model is still in work in progress. E-Caller and hand models being optimised. New lure models has been created for e-callers for afternoon hunts.
addedNew animations created for black backed jackal. Animations for other predators in progress. Animations for reloading are done on chair. Animations added for e-caller lures.
changedMap:
changedMap topology is done Map foliage for savannah biome is done and FPS of 96+ is logged on Epic settings and foliage visible up to 500m. Other biomes foliage is 70% complete. POI's, hunting areas placement are work in progress.
Night Hunter changes
changedPredators - predator AI has been reworked and they track, react and flee in a much natural and realistic way. Cant wait to show this off!!
addedLivestock and general animals - AI also has been reworked and some exciting reactions has been added.
addedNew truck model added and optimised. New shooting chair for truck has been modelled. Gun model one is in and 3 more are in progress. Shooting chair to place down on ground model is still in work in progress. E-Caller and hand models being optimised. New lure models has been created for e-callers for afternoon hunts.
addedNew animations created for black backed jackal. Animations for other predators in progress. Animations for reloading are done on chair. Animations added for e-caller lures.
changedMap:
Our current state of development is:
AI:
Predators - predator AI has been reworked and they track, react and flee in a much natural and realistic way. Cant wait to show this off!!
Livestock and general animals - AI also has been reworked and some exciting reactions has been added.
Modelling:
New truck model added and optimised. New shooting chair for truck has been modelled. Gun model one is in and 3 more are in progress. Shooting chair to place down on ground model is still in work in progress. E-Caller and hand models being optimised. New lure models has been created for e-callers for afternoon hunts.
Animations:
New animations created for black backed jackal. Animations for other predators in progress. Animations for reloading are done on chair. Animations added for e-caller lures.
Map:
Map topology is done Map foliage for savannah biome is done and FPS of 96+ is logged on Epic settings and foliage visible up to 500m. Other biomes foliage is 70% complete. POI's, hunting areas placement are work in progress.
Missions:
Missions system is designed and ready to implement.
Engine:
Ported project over to UE5.1 with success.
And loads more!
We are pushing to get a video out next month to show the progress in action.