Full notes
Full Night Crisis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Balance
- Performance
- Maps
Hello again! Here we are with patch 1.4!
Game mode objectives now show every time you deploy
Hydra rocket explosion issue is now fixed
audio going in and out with vehicles - fixed
AHz1 pilot now has better vision
Adjusted motion blur
Reduced spread and recoil when aiming for all weapons
Reload sound for enemy soldier volume lowered
Explosive gadgets not awarding kill - fixed
Removed kill streak glitch
RPG launchers stopping mid air glitch - fixed
Weapon idle stretch animation while aiming - fixed
Domination area UI mesh issue - fixed
Added Boat Wake for player and AI boats
AI truck long distance sound issue - fixed
Another 15% performance improvement on SND and Domination
Performance issue when dying by a explosion - fixed
Added UI HUD for enemy jets to make them easier to spot
Changed spawn button from "Assault" to "Deploy" on Ruins
Fixed domination objects not showing on Oil RIG map
Menu typo on Oil Rig map addressed
Added spawn protection for 4sec
Good luck playing! If you have any questions, feedback or suggestions post them in our community forum!
Source
Changelog.gg summarizes and formats this update. How we read updates.
