Full notes
Full Night Call update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Night Call changes
Drivers, We have now launched Patch 1.0.7!
Changelog
Fix climax music control.
Playing click sound in room when switching board <> desk.
Added click sfx on options sub menus.
Intro sounds / ambiant now plays after Night Count in game flow day intro.
Credit update.
Dialog update.
Fix climax music.
Intro cutscenes update.
Prevents player from clicking on non available path during roaming.
Avoid random position to fail path finding.
Car sound now plays only once during shift intro.
All killer achievement can't be unlocked
Soft lock after dialog
Soft lock after passenger selection
Single choice with arrows in options
Duplicated resolutions has been removed
Radio crash
Rest assured that we are still actively working on larger issues that have been reported. Some of those include:
The algorithm for diversifying the passengers you run into.
General stability issues on certain computer builds.
As always, if you encounter a bug we encourage you to report them directly to us here. Thank you for your continued support as we listen to the community feedback and work towards bringing you a polished and beautifully unique experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
