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Steam News13 July 20214y ago

Notice about the planned release of the Steam patch

The following fixes will be applied in the Steam patch scheduled for release on 15/07/2021. ▼ Changes made • Borderless Video Settings Borderless video settings have been implemented.

Full notes

Full NieR:Automata™ update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changed▼ Changes made • Borderless Video Settings Borderless video settings have been implemented. • Fidelity FX A Fidelity FX CAS feature has been added. • HDR The system will now detect whether HDR has been activated in the Windows display settings, and automatically boot the game in HDR mode if it has. • Anti-aliasing Adjustments to the anti-aliasing functionality • UI textures (4K) Approximately 270 UI textures for icons, backdrops and UI elements etc. now support 4K resolutions. • Cut scenes The bit rate has been improved and all pre-rendered cut scenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture. • Global illumination A new “Global illumination” feature has been implemented. This can be set to three different levels; High, Medium or Low. • Ambient occlusion/ bloom The rendering targets for ambient occlusion and bloom effects have been changed to dynamic resolution based on the game’s resolution. ▼ Bug fixes • It is now possible to switch between recently selected display modes for screenshots, such as between full screen and windowed mode or between borderless and windowed mode, by pushing the Alt + Enter keys together. • The mouse cursor is no longer displayed when using a game pad controller. • The frame rate has been stabilized at 60FPS under default settings. Other stability related fixes have also been implemented.

NieR:Automata™ changes

changed▼ Changes made • Borderless Video Settings Borderless video settings have been implemented. • Fidelity FX A Fidelity FX CAS feature has been added. • HDR The system will now detect whether HDR has been activated in the Windows display settings, and automatically boot the game in HDR mode if it has. • Anti-aliasing Adjustments to the anti-aliasing functionality • UI textures (4K) Approximately 270 UI textures for icons, backdrops and UI elements etc. now support 4K resolutions. • Cut scenes The bit rate has been improved and all pre-rendered cut scenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture. • Global illumination A new “Global illumination” feature has been implemented. This can be set to three different levels; High, Medium or Low. • Ambient occlusion/ bloom The rendering targets for ambient occlusion and bloom effects have been changed to dynamic resolution based on the game’s resolution. ▼ Bug fixes • It is now possible to switch between recently selected display modes for screenshots, such as between full screen and windowed mode or between borderless and windowed mode, by pushing the Alt + Enter keys together. • The mouse cursor is no longer displayed when using a game pad controller. • The frame rate has been stabilized at 60FPS under default settings. Other stability related fixes have also been implemented.

The following fixes will be applied in the Steam patch scheduled for release on 15/07/2021.

▼ Changes made • Borderless Video Settings Borderless video settings have been implemented. • Fidelity FX A Fidelity FX CAS feature has been added. • HDR The system will now detect whether HDR has been activated in the Windows display settings, and automatically boot the game in HDR mode if it has. • Anti-aliasing Adjustments to the anti-aliasing functionality • UI textures (4K) Approximately 270 UI textures for icons, backdrops and UI elements etc. now support 4K resolutions. • Cut scenes The bit rate has been improved and all pre-rendered cut scenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture. • Global illumination A new “Global illumination” feature has been implemented. This can be set to three different levels; High, Medium or Low. • Ambient occlusion/ bloom The rendering targets for ambient occlusion and bloom effects have been changed to dynamic resolution based on the game’s resolution. ▼ Bug fixes • It is now possible to switch between recently selected display modes for screenshots, such as between full screen and windowed mode or between borderless and windowed mode, by pushing the Alt + Enter keys together. • The mouse cursor is no longer displayed when using a game pad controller. • The frame rate has been stabilized at 60FPS under default settings. Other stability related fixes have also been implemented.

Source

Steam News / 13 July 2021

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