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Steam News9 February 20242y ago

Update 02-09-2024

Summary Recoveries adjusted, some moves used for recovery that aren’t Special Up moves now are not recovered after the character has been hit. Some moves can now only air stall once per air time.

In this update1

Full notes

Full Nickelodeon All-Star Brawl 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions2 changes2 removals
  • Gameplay
  • Fixes
  • Balance
addedSummaryRecoveries adjusted, some moves used for recovery that aren’t Special Up moves now are not recovered after the character has been hit. Some moves can now only air stall once per air time.
fixedSummaryFixed tech interactions
fixedSummaryFixed Garfield’s Sugar Rush glitch
fixedGeneralFixed projectiles getting destroyed when hitting the vertical sides of thin platforms
removedGeneralCan no longer Slime Cancel Landing lag from Fall Helpless state
fixedGeneralFixed dash attack getting buffered out of tech situations instead of Light Attacks

Nickelodeon All-Star Brawl 2 changes

addedRecoveries adjusted, some moves used for recovery that aren’t Special Up moves now are not recovered after the character has been hit. Some moves can now only air stall once per air time.
fixedFixed tech interactions
fixedFixed Garfield’s Sugar Rush glitch
fixedFixed projectiles getting destroyed when hitting the vertical sides of thin platforms
removedCan no longer Slime Cancel Landing lag from Fall Helpless state

Summary

  • Recoveries adjusted, some moves used for recovery that aren’t Special Up moves now are not recovered after the character has been hit. Some moves can now only air stall once per air time.

  • Fixed tech interactions

  • Fixed Garfield’s Sugar Rush glitch

General

  • Fixed projectiles getting destroyed when hitting the vertical sides of thin platforms

  • Can no longer Slime Cancel Landing lag from Fall Helpless state

  • Fixed dash attack getting buffered out of tech situations instead of Light Attacks

  • Fix for grab pummel giving slime points to incorrect character

  • Fixes to quick play/ranked matchmaking

  • Characters can now wall jump with their backs towards the wall.

  • Rebound state no longer makes the character leave edge

  • Fixed issue in which a character would enter an aerial state after tech in place causing roll distance issues

  • Fixed an issue where movement buffs affected the way characters during ledge getups

  • Fixed an issue where Gamecube Controllers started using Xbox Layout, making certain buttons swap between each other.

  • Fixed an instability issue with Gamecube Controllers where they would get disconnected and added as extra controllers internally, causing several issues.

A lot of characters had a balance pass, if you want to read about them and a more in depth look of all of the changes, please visit nickelodeonallstarbrawl.com

Source

Steam News / 9 February 2024

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