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Steam News26 December 20169y ago

Known Issues

Hello! In anticipation of our initial early access release, we'd like to put out a small list of known issues that we didn't get around to fixing before the holiday break.

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Hello! In anticipation of our initial early access release, we'd like to put out a small list of known issues that we didn't get around to fixing before the holiday break. We'll be fixing them first thing in the new year:

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Workshop
addedHello! In anticipation of our initial early access release, we'd like to put out a small list of known issues that we didn't get around to fixing before the holiday break. We'll be fixing them first thing in the new year:
changedSome elves don't drop into their ragdoll state when they die. If they're just standing there in their idle animation, they're dead and should be ignored.
changedHammer sometimes doesn't return to house at the end of the round if you throw it out of the house.
  • Nick's death doesn't happen. Nick does die, but the transition to the game over screen prevents the game from ending. When you hear him scream, he's dead. Use the menu to quit/restart.

  • Some elves don't drop into their ragdoll state when they die. If they're just standing there in their idle animation, they're dead and should be ignored.

  • Highlighting letters on the game over screen is a bit buggy. If you think you're on a letter and it's not highlighted, it's probably just a display bug and you can safely select that letter.

  • Teleportation clipping. Nick goes through the floor and is lower than he should be after teleporting.

  • Hammer sometimes doesn't return to house at the end of the round if you throw it out of the house.

That's it! Everything else should be working well, please send any errors/bug reports to: fb.games@firstborn.com.

Source

Steam News / 26 December 2016

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