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Full Neyyah update
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Repeated intro
Hello adventurers!
What changed
- Performance
- UI and audio
- Gameplay
Neyyah changes
It's been a fantastic start to the year for 2026 here at Defy Reality Entertainment, having won 2025 G.O.T.Y at Game Anglia Showcase 2026 with Neyyah and a return trip to England to see friends and family. These breaks are well needed. Neyyah was a seven year project, and while there was a break period for a while at the end of last year, work continues here at Defy Reality Entertainment in various avenues, including work on the upcoming 'Arts & Inspirations' book, 'Let's Render!', which will delve further into the various development processes involved in getting Neyyah out to market! It's shaping up to be something quite spectacular, so definitely stay tuned for that!
Steam post image Current draft of 'Let's Render!' front cover
I was fortunate enough to catch up with the game devs at Inklingwood Studios on my drive back to bonnie Scotland too. David and Sophie Younger are the talented husband and wife duo behind the fantastic point n click adventure game 'Foolish Mortals' which released just after Neyyah last year in November. We have been following each other's work for quite some time now, so it was great finally meeting in person!
Steam post image Me, Sophie and David at Costa in England - just before I spent over another five hours on the road back to Aberdeen! Coffee is well needed!
Now I'm back in my studio in Aberdeen, I'm feeling very inspired by the work I am doing right now (enough said on that ...). This has pushed me to look at creating much more game dev inspiring / motivational content for my Youtube channel.
A new LED light turned up yesterday, so while experimenting I decided to test some audio and visual stuff out and ended up doing a video for the channel! Steam post image
Lots of ideas for new content coming up, where I'll discuss and showcase my work as a game dev. I definitely have the urge to share more content, having released my first commercial release last year in September, with an aim to open the curtain more into my life as a full time game dev, the ups and downs, in-studio set up, day-in-the-life perspectives, and working in the various programs I use to create the magic. Mainly to inspire others and fuel the passion for the craft, whether it's a hobby you're pursing or the aim to eventually do this work full time Steam post image
Feel free to share any ideas you may have on the type of content you'd like to see me showcasing on this channel!
Definitely subscribe to AaronGwynaireGameDev channel for more inspiring game dev content, more game dev insights into how I create my work, and of course, upcoming future projects!
That's all for now! Excited for this year's developments here at Defy, and I hope you stick around for the journey! I'm aiming to get an official website out this year too, so there'll be an opportunity to join a mailing list to keep up to date with all things Defy Reality Entertainment too :)
If you've played Neyyah, be sure to write up a review here on Steam! More the merrier. It's great seeing so many of you enjoying the game, and sifting through the feedback / criticisms has been like rewarding in so many ways, especially looking ahead for future games! ;)
Thanks everyone! You're awesome :) Til next time!
.YY.
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