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Steam News30 March 20242y ago

Survival Update

Warning, this update will wipe your progress I learned that this update will wipe your progress. I apologize to anyone who loses a significant amount of progress from this update.

In this update3

Full notes

Full Nexus Defenders update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes12 additions12 changes1 removal
  • Gameplay
  • Maps
  • Balance
addedWarning, this update will wipe your progress I learned that this update will wipe your progress. I apologize to anyone who loses a significant amount of progress from this update. It appears that adding the extra level is likely making the old game save not compatible with the new save system.
addedFinal UpdateThis is the final major update of the game! The two main new features are Survival Mode, which is an endless map with procedurally generated waves.
addedSurvival ModeThis adds some story to The Ironbourne character and two new achievements. This map plays very differently from the campaign. Waves can stack. Perk upgrades are available. New turrets and enemies! You will be rewarded with a story cutscene and an achievement.
addedHot KeysHot keys are now available for the player abilities. They are assigned to the number keys above the alphabet keys on your keyboard. This allows for quick access to the player abilities for faster reactions.
changedBalance ChangesI've listened to the fans and I've made some adjustments to Level 6 as well as made the Orbital Strike more powerful. The adjustments aren't too major, as the game should still be challenging, but it should feel more fair now.
changedBalance ChangesHere is a rundown of all the changes.
radius of Orbital Strike5.56radius of Orbital Strike increased, buffOrbital Strike Min/Max based damage80/130150/200Orbital Strike Min/Max based damage increased, buffOrbital Strike energy cost6050Orbital Strike energy cost decreased, nerf

Nexus Defenders changes

addedWarning, this update will wipe your progress I learned that this update will wipe your progress. I apologize to anyone who loses a significant amount of progress from this update. It appears that adding the extra level is likely making the old game save not compatible with the new save system.
addedThis is the final major update of the game! The two main new features are Survival Mode, which is an endless map with procedurally generated waves.
addedThis adds some story to The Ironbourne character and two new achievements. This map plays very differently from the campaign. Waves can stack. Perk upgrades are available. New turrets and enemies! You will be rewarded with a story cutscene and an achievement.
addedHot keys are now available for the player abilities. They are assigned to the number keys above the alphabet keys on your keyboard. This allows for quick access to the player abilities for faster reactions.
changedI've listened to the fans and I've made some adjustments to Level 6 as well as made the Orbital Strike more powerful. The adjustments aren't too major, as the game should still be challenging, but it should feel more fair now.

Warning, this update will wipe your progress I learned that this update will wipe your progress. I apologize to anyone who loses a significant amount of progress from this update. It appears that adding the extra level is likely making the old game save not compatible with the new save system.

Final Update

This is the final major update of the game! The two main new features are Survival Mode, which is an endless map with procedurally generated waves.

Survival Mode

This adds some story to The Ironbourne character and two new achievements. This map plays very differently from the campaign. Waves can stack. Perk upgrades are available. New turrets and enemies! You will be rewarded with a story cutscene and an achievement.

Hot Keys

Hot keys are now available for the player abilities. They are assigned to the number keys above the alphabet keys on your keyboard. This allows for quick access to the player abilities for faster reactions.

Balance Changes

I've listened to the fans and I've made some adjustments to Level 6 as well as made the Orbital Strike more powerful. The adjustments aren't too major, as the game should still be challenging, but it should feel more fair now.

Here is a rundown of all the changes.

  • Adjust Level 3 final wave to have less Chargers spawning at the end

  • Lowered opacity of red enemy path indicator

  • Added Hotkeys for player abilities

  • Changed tank models to look less old fashioned

  • Changed icon for Tesla Tower to be different from Energy Icon.

  • Added impact effect to Orbital Strike

  • Increased radius of Orbital Strike from 5.5 to 6

  • Increased Orbital Strike Min/Max based damage from 80/130 to 150/200

  • Reduced Orbital Strike energy cost from 60 to 50

  • Increased Wave Cleared bonus money for Level 6

  • Decreased health of some units in final wave of Level 6

  • Added Stunner enemy, truck with a stunning attack for Endless mode

  • Added tank that shoots, exclusive for Endless mode

  • Perks for Endless mode

  • Added Meteor Turret which has 8 levels

  • Added New blockade for Endless mode with upgrades to Resource Tower, Support Tower, and Tesla Tower

  • Added new Transport flying creep that spawns Crawler creeps for Endless mode

  • Added Thaddeus, boss enemy for Endless mode

  • Removed build time from land mines

Source

Steam News / 30 March 2024

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