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Steam News27 February 20242y ago

Audio and Achievement Update v1.2.27.2024

Audio I'm happy to announce that we've added new features to the game. First off, many have noticed that the audio sliders were not present in the main menu, and the audio settings didn't always carry over from one scen

In this update3

Full notes

Full Nexus Defenders update

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What changed

2 fixes8 additions4 changes4 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
  • Events
fixedAudioI'm happy to announce that we've added new features to the game. First off, many have noticed that the audio sliders were not present in the main menu, and the audio settings didn't always carry over from one scene to another. The sliders were intentionally not included in the main menu due to technical issues pre-launch. Not only have we fixed the issue of the settings carrying over, but the audio sliders have been added to the main menu.
addedAchievementsWe've also added Steam Integration with Achievements. This has been a learning experience, and my first time using Steam Achievements in a game, so the achievements are very straight forward, completing each level. I have good news for early supporters of the game. For those of you who already own and played the game, you don't need to replay the entire game to earn the achievements. Every achievement for beating a level, will also unlock all the levels before it. So if you have all the levels unlocked, all you have to do is beat the final level and you'll get the achievements for all the previous levels.
changedAchievementsAside from these two features, this update includes some balance changes for those who have had difficulty with certain levels.
removedHere is the breakdown:Removed extra sounds from prefab effects
removedHere is the breakdown:Removed UI sound volume
addedHere is the breakdown:Added Volume mixer and mixer groups
Deathbringer movement speed0.30.2Deathbringer movement speed decreased, nerf

Nexus Defenders changes

fixedI'm happy to announce that we've added new features to the game. First off, many have noticed that the audio sliders were not present in the main menu, and the audio settings didn't always carry over from one scene to another. The sliders were intentionally not included in the main menu due to technical issues pre-launch. Not only have we fixed the issue of the settings carrying over, but the audio sliders have been added to the main menu.
addedWe've also added Steam Integration with Achievements. This has been a learning experience, and my first time using Steam Achievements in a game, so the achievements are very straight forward, completing each level. I have good news for early supporters of the game. For those of you who already own and played the game, you don't need to replay the entire game to earn the achievements. Every achievement for beating a level, will also unlock all the levels before it. So if you have all the levels unlocked, all you have to do is beat the final level and you'll get the achievements for all the previous levels.
changedAside from these two features, this update includes some balance changes for those who have had difficulty with certain levels.
removedRemoved extra sounds from prefab effects
removedRemoved UI sound volume

Audio

I'm happy to announce that we've added new features to the game. First off, many have noticed that the audio sliders were not present in the main menu, and the audio settings didn't always carry over from one scene to another. The sliders were intentionally not included in the main menu due to technical issues pre-launch. Not only have we fixed the issue of the settings carrying over, but the audio sliders have been added to the main menu.

Achievements

We've also added Steam Integration with Achievements. This has been a learning experience, and my first time using Steam Achievements in a game, so the achievements are very straight forward, completing each level. I have good news for early supporters of the game. For those of you who already own and played the game, you don't need to replay the entire game to earn the achievements. Every achievement for beating a level, will also unlock all the levels before it. So if you have all the levels unlocked, all you have to do is beat the final level and you'll get the achievements for all the previous levels.

Aside from these two features, this update includes some balance changes for those who have had difficulty with certain levels.

Here is the breakdown:

  • Removed extra sounds from prefab effects

  • Removed UI sound volume

  • Added Volume mixer and mixer groups

  • Added Master Volume slider

  • Added Volume sliders to main menu

  • Fixed persistent volume bug

  • Added volume sliders to main menu

  • Removed graphics settings that didn't work

  • Added additional tool tip to defeat Deathbringer

  • Reduced Deathbringer movement speed from 0.3 to 0.2

  • Added more money reward in Level 3 to wave 6

  • Removed 2 waves from Level 2

  • Adjusted code logic so the level unlock score is applied at the end of the scene before the new scene is loaded

  • Added Steam integration with Steam Achievements

  • More money after Level 5 wave 4 and lower hp to tanks in Wave 5

Thank you for your support, and remember to please leave an honest review on Steam to help support the game!

Source

Steam News / 27 February 2024

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