Repeated intro
Hey everyone! Newt One is live on Steam now in Early Access!. Current version (1.4) supports the following controllers:
What changed
0 fixes1 addition1 change0 removals
- UI and audio
- Compatibility
changedIn the following languages:
addedIt also has all playable levels and content! We've got a new version coming up soon as the 14th is the official launch. The next version has some UX and UI updates as well as more language support including Italian , German , Dutch , and Portuguese . We're also working on expanding controller support. Thanks for the few folks who supported us through the 1st day of Early Access launch the some technical difficulties in the first 24 hours. Releasing our initial game on Steam was a bit weird, but I guess that is why Early Access exists! Particularly, I'd like to thank Ryan Dorkoski for being super helpful in helping get things iron out - a true champion among mere mortals, that one! Shortly after launch we'll be releasing some new artwork and the official soundtrack. Stay tuned for details!
Newt One changes
changedIn the following languages:
addedIt also has all playable levels and content! We've got a new version coming up soon as the 14th is the official launch. The next version has some UX and UI updates as well as more language support including Italian , German , Dutch , and Portuguese . We're also working on expanding controller support. Thanks for the few folks who supported us through the 1st day of Early Access launch the some technical difficulties in the first 24 hours. Releasing our initial game on Steam was a bit weird, but I guess that is why Early Access exists! Particularly, I'd like to thank Ryan Dorkoski for being super helpful in helping get things iron out - a true champion among mere mortals, that one! Shortly after launch we'll be releasing some new artwork and the official soundtrack. Stay tuned for details!
In the following languages:
It also has all playable levels and content! We've got a new version coming up soon as the 14th is the official launch. The next version has some UX and UI updates as well as more language support including Italian, German, Dutch, and Portuguese. We're also working on expanding controller support. Thanks for the few folks who supported us through the 1st day of Early Access launch the some technical difficulties in the first 24 hours. Releasing our initial game on Steam was a bit weird, but I guess that is why Early Access exists! Particularly, I'd like to thank Ryan Dorkoski for being super helpful in helping get things iron out - a true champion among mere mortals, that one! Shortly after launch we'll be releasing some new artwork and the official soundtrack. Stay tuned for details!