We have made some serious improvements over the last month, improving the overall look of the game, expanded the tutorial, save game system, gathering, merchant ui, game controller system, pet ai and many new dungeon ad
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Full New World Horizon update
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What changed
0 fixes1 addition0 changes0 removals
UI and audio
addedWe have made some serious improvements over the last month, improving the overall look of the game, expanded the tutorial, save game system, gathering, merchant ui, game controller system, pet ai and many new dungeon adventures, tricks and traps, player suggestions and bug fixes. But still the game difficulty is a bit much so in this update we have added some serious quality of life improvements. First, a major change to the combat system, increasing the swing speed and increasing the strike window timing. Though still in need of further playtesting, it seems to have really smoothed out combat a bit and hopefully something I can continue to improve. Also we have increased the drop rate to lower and mid grade mobs to help newer players get started and added in mid grade weapon drops to assist in getting equipped. World boss drops now also include tools up to level 5 in grade. And finally, home construction materials have been reduced to help get players into building up there homestead. Hope you guys are enjoying the direction of our project and look forward to any ideas for further improvements. Be Safe and Good Hunting!
New World Horizon changes
addedWe have made some serious improvements over the last month, improving the overall look of the game, expanded the tutorial, save game system, gathering, merchant ui, game controller system, pet ai and many new dungeon adventures, tricks and traps, player suggestions and bug fixes. But still the game difficulty is a bit much so in this update we have added some serious quality of life improvements. First, a major change to the combat system, increasing the swing speed and increasing the strike window timing. Though still in need of further playtesting, it seems to have really smoothed out combat a bit and hopefully something I can continue to improve. Also we have increased the drop rate to lower and mid grade mobs to help newer players get started and added in mid grade weapon drops to assist in getting equipped. World boss drops now also include tools up to level 5 in grade. And finally, home construction materials have been reduced to help get players into building up there homestead. Hope you guys are enjoying the direction of our project and look forward to any ideas for further improvements. Be Safe and Good Hunting!
We have made some serious improvements over the last month, improving the overall look of the game, expanded the tutorial, save game system, gathering, merchant ui, game controller system, pet ai and many new dungeon adventures, tricks and traps, player suggestions and bug fixes. But still the game difficulty is a bit much so in this update we have added some serious quality of life improvements. First, a major change to the combat system, increasing the swing speed and increasing the strike window timing. Though still in need of further playtesting, it seems to have really smoothed out combat a bit and hopefully something I can continue to improve. Also we have increased the drop rate to lower and mid grade mobs to help newer players get started and added in mid grade weapon drops to assist in getting equipped. World boss drops now also include tools up to level 5 in grade. And finally, home construction materials have been reduced to help get players into building up there homestead. Hope you guys are enjoying the direction of our project and look forward to any ideas for further improvements. Be Safe and Good Hunting!