In this update5
Full notes
Full New Stars update
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What changed
- Performance
- Gameplay
- Balance
- Maps
- Fixes
- Server
New Stars changes
Update improving empire customization and stability.
Added
Add: Create Game -> Saveable and loadable empire presets.
Improved
Create Game -> Empire -> Wider range of popular standardized colours, and doubled amount of colours to choose from 32 to 64.
Ubiquity -> Starbases -> Replace old turret prefabs with new turrets.
Create Game -> Allow empire presets a chance to spawn in (if enabled by player).
Fixed
Fix: Create Game -> Map size setting not initially synced with actual value (i.e. appeared as 'duel' when map size was actually 'small').
Fix: Create Game -> Clicking 'Main' to exit origin selection and 'Play' randomizes the empire being customized, resulting in lost customization.
Fix: Fleet panel -> Esc key cancels fleet orders, when it used to close panel.
Fix: Create Game -> After starting game, galaxy visual sometimes does not match customized visual type.
Changed
Hyperlanes -> Base hyperlane density from 0.4 to 0.5.
Removed
Remove: Create Game -> Map -> Cached/saved values -> Conflicts with network synced value leading to unexpected map generations.
Source
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