In this update1
Full notes
Full New Stars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes0 additions0 changes0 removals
- Fixes
fixedFixedFix: Tech -> Base cost ignores prerequisites for non-repeatable technologies
fixedFixedFix: Graphics -> VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].
fixedFixedFix: Colony -> Building base costs are very inconsistent and unpredictable.
New Stars changes
fixedFix: Tech -> Base cost ignores prerequisites for non-repeatable technologies
fixedFix: Graphics -> VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].
fixedFix: Colony -> Building base costs are very inconsistent and unpredictable.
Techs and building costs are now in-line with the wiki and are a lot more consistent.
Fixed
Fix: Tech -> Base cost ignores prerequisites for non-repeatable technologies
- FixGraphics -> VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].
Fix: Colony -> Building base costs are very inconsistent and unpredictable.
Source
Changelog.gg summarizes and formats this update. How we read updates.
