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Steam News7 July 20188y ago

Graphics & Soundtrack Update

Enhanced Graphics and Performance Boost We reworked all the in-game textures and gained better and much clearer look for all of them.

Full notes

Full Nevrosa: Escape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes0 removals
  • Performance
  • UI and audio
  • Server
addedEnhanced Graphics and Performance BoostWe reworked all the in-game textures and gained better and much clearer look for all of them. New shaders also add some magic, making beautiful lights and significantly changing the Mist World scenes. Added a special Light Director to change lights during the game for more dramatic situations. We added a very important option to the Main Menu which gives a significant performance boost. There are three Supersampling Presets so you can switch between them to get the best quality/performance balance for your VR setup:
changedEnhanced Graphics and Performance BoostNormal — is the optimal setup, good for all systems.
changedEnhanced Graphics and Performance BoostHigh — for systems from the Minimal System requirements.
changedEnhanced Graphics and Performance BoostUltra — for High-End PCs, crystal clear image. More than we used in old Nevrosa version.
changedSymphonic Soundtrack by Zakhar AntonovLink to Soundcloud Page Steam post image Reworked sound director now gives all the sounds deep and realistic hearing like never before! That is a totally new sound system for Nevrosa, you've never heard so quality sounds in any VR game yet. And now, GexagonVR Team proudly presents so long awaited Nevrosa Soundtrack! From author Zakhar Antonov (War Thunder, Men of War 2) and with a help of Saint Petersburg Philharmonia Orchestra we bring you darkness, sorrow and the most beautiful compositions made especially for Nevrosa game. All the game situations now are enhanced with different music tracks. The work we made with the Puzzle Table is really impressive. Our programmer created a truly endless and unique melody that changes during the puzzle-solving process and creates an interesting story for everyone. The Soundtrack will be available as a DLC in a month or two — Mr. Zakhar needs some time to prepare and polish them for your ears.
changedOther Tweaks and FixesFeatures & Languages Announcement can give you some additional information about important features. Here is Updates section on Steam Forums for Nevrosa owners, where you can get a full list of updates. We recommend you to visit and look through it, cause we made some change to fight mechanics as well. In the end, we wanted to mention that work on polishing Nevrosa will continue and quality will be improved even further. GexagonVR Team

Nevrosa: Escape changes

addedWe reworked all the in-game textures and gained better and much clearer look for all of them. New shaders also add some magic, making beautiful lights and significantly changing the Mist World scenes. Added a special Light Director to change lights during the game for more dramatic situations. We added a very important option to the Main Menu which gives a significant performance boost. There are three Supersampling Presets so you can switch between them to get the best quality/performance balance for your VR setup:
changedNormal — is the optimal setup, good for all systems.
changedHigh — for systems from the Minimal System requirements.
changedUltra — for High-End PCs, crystal clear image. More than we used in old Nevrosa version.
changedLink to Soundcloud Page Steam post image Reworked sound director now gives all the sounds deep and realistic hearing like never before! That is a totally new sound system for Nevrosa, you've never heard so quality sounds in any VR game yet. And now, GexagonVR Team proudly presents so long awaited Nevrosa Soundtrack! From author Zakhar Antonov (War Thunder, Men of War 2) and with a help of Saint Petersburg Philharmonia Orchestra we bring you darkness, sorrow and the most beautiful compositions made especially for Nevrosa game. All the game situations now are enhanced with different music tracks. The work we made with the Puzzle Table is really impressive. Our programmer created a truly endless and unique melody that changes during the puzzle-solving process and creates an interesting story for everyone. The Soundtrack will be available as a DLC in a month or two — Mr. Zakhar needs some time to prepare and polish them for your ears.

Enhanced Graphics and Performance Boost

We reworked all the in-game textures and gained better and much clearer look for all of them. New shaders also add some magic, making beautiful lights and significantly changing the Mist World scenes. Added a special Light Director to change lights during the game for more dramatic situations. We added a very important option to the Main Menu which gives a significant performance boost. There are three Supersampling Presets so you can switch between them to get the best quality/performance balance for your VR setup:

  • Normal — is the optimal setup, good for all systems.

  • High — for systems from the Minimal System requirements.

  • Ultra — for High-End PCs, crystal clear image. More than we used in old Nevrosa version.

Symphonic Soundtrack by Zakhar Antonov

Link to Soundcloud Page Steam post image Reworked sound director now gives all the sounds deep and realistic hearing like never before! That is a totally new sound system for Nevrosa, you've never heard so quality sounds in any VR game yet. And now, GexagonVR Team proudly presents so long awaited Nevrosa Soundtrack! From author Zakhar Antonov (War Thunder, Men of War 2) and with a help of Saint Petersburg Philharmonia Orchestra we bring you darkness, sorrow and the most beautiful compositions made especially for Nevrosa game. All the game situations now are enhanced with different music tracks. The work we made with the Puzzle Table is really impressive. Our programmer created a truly endless and unique melody that changes during the puzzle-solving process and creates an interesting story for everyone. The Soundtrack will be available as a DLC in a month or two — Mr. Zakhar needs some time to prepare and polish them for your ears.

Other Tweaks and Fixes

Features & Languages Announcement can give you some additional information about important features. Here is Updates section on Steam Forums for Nevrosa owners, where you can get a full list of updates. We recommend you to visit and look through it, cause we made some change to fight mechanics as well. In the end, we wanted to mention that work on polishing Nevrosa will continue and quality will be improved even further. GexagonVR Team

List of regular small updates and bugfixes (owners only) GexagonVR on Twitter — the latest studio news. General Discord Server — you can contact us for fast answers.

Source

Steam News / 7 July 2018

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