In this update7
Full notes
Full Neverinth update
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What changed
- Gameplay
- UI and audio
- Performance
- Balance
- Store
- Compatibility
Neverinth changes
First, we must apologize for such a long waiting! For the last few months the whole CreAct dev team has gone through a series of difficulties and accidents; we sometime even doubt that are we will be able to continue the development or not….
But somehow, we made it, and are overjoyed to bring this big update for you guys! In this update we’ve implemented a huge change on the overall gameplay to fix issues since the first EA launch. Finally, we really hope that everyone can enjoy this content update, no matter you are old player or newcomer. Thank for all your patience!
Add:New Level-Depth of Helheim
- AddNew boss-Ganglot
Add: Eternal upgrade system
Add: 7 Ultimate equipments
Add:Achievement unlock- Totem slot +1
Add:2 new Totems, 2 new suits
Add: Supports up to 4K screen resolution
Add: Human sound effect of main characters, monsters and bosses.
Add:Performance of Ring of Resurrection
Add: Throwing item’s target lock-on function
Modification: In-level Upgrade system change
Modification: Differentiation of every character’s basic attributes
[Adjustment of Jewelry ability]
Necklace of Endurance:While in Life Debt, any damage taken is reduced by 50 -> 40 %
[Adjustment of Rune ability]
*Health*
Breakthrough:Increase max. health by 1% -> 3%
Healing Knowledge:Items will heal 5% -> 10% more
Self Restoring:Continuously restore 2 health points
Impeccable Piece:Increase item damage by 5% -> 30% when in full health
Impeccable Power:Increase damage by 3% -> 10% when in full health
Sense of Strategy:Reduce Life Debt consumption from using Unique Weapon Action by 2% -> Consume 3% less of Life Debt for any movement
Mini Bonus:Recover 5 -> 15 health every time you use an item
Mead Perk:Increase item damage by 50% -> 70% for 5 seconds after drinking mead
*Agility*
Bursting with Life:Increase max. stamina by 1% -> 5%
Chi Balancing:Increase stamina recovery speed by 1% -> 5%
Avenging Angel:After using Dodge, increase damage by 3% -> 8% for 8 -> 10 seconds but render useless once being hit.
Piece Booster:After using Dodge, increase damage caused by items by 5% -> 20% for 8 -> 10 seconds but render useless once being hit.
Know Thyself:Reduce stamina cost by 5% when using the same Dodge again within 1 -> 2 second
Focus Fire:Reduce damage taken by 2% -> 1% when stamina is full
Gift of Zoran:Increase resilience by 5 -> 15 when dashing
*Strength*
Sharp Attack:Increase light attack damage by 3% -> 15%
Precision Strike:Increase damage done to weak points by 1% -> 15%
Heavy Blow:Increase heavy attack damage by 3% -> 15%
Skill Proficiency:Increase damage done with Weapon Skill by 3% -> 10%
Call to Arms:Increase damage done with Unique Weapon Action by 3% -> 10%
Swift Hands:Increase damage done by EX Attack by 3% -> 10%
Bling Fling:Increase damage done by all projectile items by 20% -> 25%
Grace in Heart:Increase Elemental and Void Grace damage by 10% -> 20%
*Defense*
Strength of Will:Increase resilience by 3 -> 10 points
Stone Skin:Increase physical defense by 1 % -> 5%
Aura of Courage:Increase Physical Defense by 5% -> 25% when surrounded by more than 3 enemies
Steadfast:Increase resilience by 5 -> 20 points while Life Debt is active
Aura of Purity:Convert 100% -> 50% of the Life Debt value into ranged damage when taking damage in Life Debt
Great Resilience:Reduce incapacitating effect duration by 1% -> 3%
Great Tolerance:Reduce incapacitating effect damage by 1% -> 2%
Fierce Piece:Increase item damage by 70% for 5 -> 3 seconds after taking damage
Tit for Tat:Increase damage by 70% -> 35% for 5 -> 3 seconds after taking damage
* Luck *
Fortified Wine:Health can't fall beneath 1 for 3 -> 2 seconds after drinking mead
Thanks for all your patience and support. And please contact us through following ways if you have any suggestions.
Discord: discord.gg/ai Email: info@anotherindie.com
Source
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